Player Matchup

Merlin
Merlin
BIGGREDD 69
Merlin
Level 40
God Stats
5W - 12L
1,408 SR
Queue Stats
112W - 106L
1,523 Elo+
Party 1
Tyr
Tyr
EgoisticAsh8948
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,838 Elo+
Party 1
Susano
Susano
Katiedoggo6749
Susano
Level 21
God Stats
5W - 0L
1,750 SR
Queue Stats
56W - 15L
1,818 Elo+
Party 1
Sylvanus
Sylvanus
PpB JEREMIAH
Sylvanus
Level 18
God Stats
2W - 2L
1,601 SR
Queue Stats
76W - 21L
1,913 Elo+
Party 1
Hachiman
Hachiman
Sneakydog25
Hachiman
Level 29
God Stats
3W - 0L
1,925 SR
Queue Stats
35W - 17L
1,682 Elo+
Party 1
Team Averages
Level 23
1,637 SR
1,755 Elo+

VS

Team Averages
Level 16
1,591 SR
1,643 Elo+
Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 7L
1,608 Elo+
Solo
Arachne
Arachne
AttilaTheFunHun
Arachne
Level 28
God Stats
38W - 26L
1,661 SR
Queue Stats
179W - 175L
1,551 Elo+
Solo
Kukulkan
Kukulkan
OoBalloonboy
Kukulkan
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 58L
1,576 Elo+
Solo
Neith
Neith
bladecrow316
Neith
Level 17
God Stats
1W - 1L
1,709 SR
Queue Stats
15W - 16L
1,848 Elo+
Solo
Susano
Susano
yummyfoods24
Susano
Level 22
God Stats
13W - 7L
1,587 SR
Queue Stats
37W - 27L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
1 / 1 / 17
12,300
946
14,779
9,353
3,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 18
13,115
1,009
19,528
17,368
22,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
18 / 1 / 10
16,237
1,249
23,622
9,026
4,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
PpB JEREMIAH
Sylvanus
20
1 / 1 / 25
13,225
1,017
13,985
17,437
25,134
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Sneakydog25
Hachiman
19
5 / 4 / 20
13,102
1,008
22,731
16,128
9,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 9 / 8
11,670
898
13,639
33,503
39,042
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 8 / 8
11,883
914
15,231
23,953
10,337
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
OoBalloonboy
Kukulkan
17
0 / 0 / 4
10,831
833
10,700
2,612
1,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 4
12,535
964
10,233
13,166
4,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
17
5 / 14 / 4
12,200
938
13,295
28,501
9,428
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
39
35
Kills
11
11
Deaths
35
90
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
9
8
0.67
L
1
8
8
0.63
W
Merlin
1
1
17
9.5
W
10
4
18
4.75
W
18
1
10
23
L
Kukulkan
OoBalloonboy
Kukulkan
0
0
4
2
W
Sylvanus
PpB JEREMIAH
Sylvanus
1
1
25
13.5
W
Hachiman
Sneakydog25
Hachiman
5
4
20
3.75
L
3
4
4
1.25
L
Susano
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,645
Damage
63,098
69,312
Taken
101,735
65,645
Mitigated
64,434
18,570
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,639
1,129
0
6,146
33,503
39,042
0
7,822
25,431
22,630
0
L
15,231
12,725
0
2,485
23,953
10,337
0
7,720
16,083
0
31,789
W
Merlin
14,779
1,879
0
2,215
9,353
3,986
0
2,532
6,796
57,472
0
W
19,528
1,600
0
3,074
17,368
22,430
0
5,639
11,454
863
29,331
W
23,622
4,146
0
312
9,026
4,550
0
3,801
5,125
0
55,880
L
Kukulkan
OoBalloonboy
Kukulkan
10,700
322
0
123
2,612
1,017
0
904
1,658
32,495
0
W
Sylvanus
PpB JEREMIAH
Sylvanus
13,985
2,355
5,191
5,615
17,437
25,134
0
7,106
10,131
24,787
0
W
Hachiman
Sneakydog25
Hachiman
22,731
14,170
0
2,163
16,128
9,545
0
4,461
11,467
0
46,110
L
10,233
4,533
0
848
13,166
4,610
0
4,091
9,000
0
36,356
L
Susano
13,295
5,247
0
573
28,501
9,428
0
8,874
19,427
0
26,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,979
Gold Earned
59,119
293
Minions Killed
206
10
Camps Cleared
4
1,181,601
Distance Traveled
1,098,145
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,670
898
15
1
1
258,371
0
L
Arachne
11,883
914
37
3
1
256,209
1
W
Merlin
12,300
946
106
8
2
213,935
1
W
Tyr
13,115
1,009
24
2
2
276,052
0
W
Susano
16,237
1,249
70
5
6
244,872
1
L
Kukulkan
10,831
833
65
5
0
166,994
0
W
Sylvanus
13,225
1,017
26
2
0
223,443
0
W
Hachiman
13,102
1,008
67
5
0
223,299
0
L
Neith
12,535
964
63
5
1
201,938
0
L
Susano
12,200
938
26
2
1
214,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role