Player Matchup

Mercury
Mercury
Kirby232
Mercury
Level 128
God Stats
18W - 13L
1,611 SR
Queue Stats
100W - 105L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
MajorCascade432
Nu Wa
Level 86
God Stats
18W - 21L
1,416 SR
Queue Stats
243W - 232L
1,299 Elo+
Party 1
Anhur
Anhur
RACINE GOES HAM
Anhur
Level 85
God Stats
5W - 7L
1,380 SR
Queue Stats
37W - 36L
1,498 Elo+
Party 1
Team Averages
Level 100
1,469 SR
1,414 Elo+

VS

Team Averages
Level 78
1,566 SR
1,413 Elo+
Ra
Ra
BrodesKnows
Ra
Level 87
God Stats
16W - 6L
1,535 SR
Queue Stats
56W - 52L
1,449 Elo+
Solo
Neith
Neith
Chilombo--_
Neith
Level 125
God Stats
4W - 5L
1,722 SR
Queue Stats
121W - 107L
1,480 Elo+
Solo
Aphrodite
Aphrodite
RenlyGroupie11
Aphrodite
Level 22
God Stats
1W - 5L
1,441 SR
Queue Stats
13W - 32L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kirby232
Mercury
14
7 / 2 / 6
10,822
721
8,619
10,335
3,950
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 3 / 10
10,381
692
7,308
9,060
3,155
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 1 / 10
11,059
737
5,996
8,783
3,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
9,842
656
7,816
10,565
2,790
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 3 / 4
9,555
637
3,575
6,725
1,945
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
RenlyGroupie11
Aphrodite
13
1 / 7 / 5
9,547
636
4,340
10,697
4,016
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
6
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
2
3
4
1.33
W
Mercury
Kirby232
Mercury
7
2
6
5
W
3
3
10
2.67
W
5
1
10
10
L
Aphrodite
RenlyGroupie11
Aphrodite
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,923
Damage
15,731
28,178
Taken
27,987
10,521
Mitigated
8,751
4,717
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,816
470
743
1,805
10,565
2,790
583
3,016
7,549
38,597
0
L
3,575
1,206
0
1,899
6,725
1,945
1,169
1,052
5,673
0
36,729
W
Mercury
Kirby232
Mercury
8,619
4,552
0
1,179
10,335
3,950
1,373
4,891
5,444
0
47,852
W
7,308
2,123
0
1,557
9,060
3,155
908
4,947
4,113
38,662
0
W
5,996
2,510
0
1,981
8,783
3,416
1,463
3,040
5,743
0
48,805
L
Aphrodite
RenlyGroupie11
Aphrodite
4,340
973
2,482
3,023
10,697
4,016
744
3,336
7,361
25,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
28,944
166
Minions Killed
177
0
Camps Cleared
0
842,844
Distance Traveled
710,980
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,842
656
65
4
0
248,971
3
L
Neith
9,555
637
46
3
0
228,620
4
W
Mercury
10,822
721
41
3
0
351,769
3
W
Nu Wa
10,381
692
50
3
0
236,588
0
W
Anhur
11,059
737
75
5
0
254,487
2
L
Aphrodite
9,547
636
66
4
0
233,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role