Player Matchup

Hun Batz
Hun Batz
DeepShaft
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,611 Elo+
Party 2
Ymir
Ymir
Dragonshear1
Ymir
Level 7
God Stats
7W - 3L
1,520 SR
Queue Stats
11W - 9L
1,460 Elo+
Party 1
Nox
Nox
FateofErebos
Nox
Level 25
God Stats
3W - 2L
1,365 SR
Queue Stats
73W - 67L
1,597 Elo+
Party 2
Medusa
Medusa
MustDeceive
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,617 Elo+
Solo
Bakasura
Bakasura
nlatz
Bakasura
Level 126
God Stats
5W - 1L
1,617 SR
Queue Stats
57W - 30L
1,636 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,584 Elo+

VS

Team Averages
Level 24
1,553 SR
1,600 Elo+
Ullr
Ullr
LATINMONEY
Ullr
Level 29
God Stats
3W - 5L
1,512 SR
Queue Stats
65W - 69L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
LeoNoCaprio
Kumbhakarna
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
963W - 430L
1,783 Elo+
Solo
Nu Wa
Nu Wa
ProfessorMEAT420
Nu Wa
Level 28
God Stats
13W - 7L
1,581 SR
Queue Stats
81W - 73L
1,420 Elo+
Solo
Khepri
Khepri
Shien3000
Khepri
Level 29
God Stats
3W - 3L
1,672 SR
Queue Stats
9W - 13L
1,507 Elo+
Solo
Odin
Odin
ghostcol98
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeepShaft
Hun Batz
17
5 / 2 / 9
10,960
522
13,308
13,133
4,986
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 13
9,862
470
4,075
9,971
4,394
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 5 / 8
11,288
538
15,414
13,257
4,757
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
7
0 / 2 / 1
6,571
313
1,525
4,046
1,170
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
nlatz
Bakasura
19
14 / 2 / 3
12,641
602
22,955
14,089
7,029
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
8,520
406
7,798
11,086
4,984
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
LeoNoCaprio
Kumbhakarna
20
5 / 1 / 3
12,558
598
8,248
12,112
5,452
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 9 / 6
9,284
442
13,472
12,544
4,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Khepri
Shien3000
Khepri
12
1 / 6 / 5
9,032
430
3,804
15,725
15,275
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 8 / 0
8,072
384
3,700
14,504
4,349
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
29
Kills
12
12
Deaths
29
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DeepShaft
Hun Batz
5
2
9
4.75
W
1
1
13
7.5
W
9
5
8
2.6
L
4
5
2
1
L
Kumbhakarna
LeoNoCaprio
Kumbhakarna
5
1
3
6.5
W
Medusa
0
2
1
0.25
L
2
9
6
0.56
L
Khepri
Shien3000
Khepri
1
6
5
0.58
L
0
8
0
0
W
Bakasura
nlatz
Bakasura
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,277
Damage
37,022
54,496
Taken
65,971
22,336
Mitigated
34,663
13,539
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DeepShaft
Hun Batz
13,308
3,465
0
3,390
13,133
4,986
318
3,524
9,609
0
80,566
W
4,075
159
0
0
9,971
4,394
0
6,816
3,155
19,448
0
W
15,414
930
0
4,527
13,257
4,757
823
8,375
4,882
68,324
0
L
7,798
2,993
0
540
11,086
4,984
492
3,671
7,135
0
31,473
L
Kumbhakarna
LeoNoCaprio
Kumbhakarna
8,248
347
0
5,028
12,112
5,452
0
4,080
7,462
96,712
0
W
Medusa
1,525
757
0
0
4,046
1,170
0
1,611
2,435
0
13,660
L
13,472
2,924
33
676
12,544
4,603
695
5,091
7,159
42,518
0
L
Khepri
Shien3000
Khepri
3,804
682
0
0
15,725
15,275
231
5,753
9,552
20,303
0
L
3,700
1,716
0
59
14,504
4,349
937
894
12,072
0
36,748
W
Bakasura
nlatz
Bakasura
22,955
16,740
0
5,622
14,089
7,029
2,250
5,198
8,891
0
96,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,322
Gold Earned
47,466
490
Minions Killed
374
0
Camps Cleared
0
1,704,900
Distance Traveled
1,656,096
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,960
522
121
6
0
414,135
0
W
Ymir
9,862
470
26
1
0
327,780
3
W
Nox
11,288
538
119
6
0
358,053
3
L
Ullr
8,520
406
61
3
0
327,705
5
L
Kumbhakarna
12,558
598
177
8
0
417,204
1
W
Medusa
6,571
313
31
1
0
157,848
1
L
Nu Wa
9,284
442
40
2
0
267,645
6
L
Khepri
9,032
430
25
1
0
328,513
7
L
Odin
8,072
384
71
3
0
315,029
3
W
Bakasura
12,641
602
193
9
0
447,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role