Player Matchup

He Bo
He Bo
ThyMrSir
He Bo
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
75W - 108L
1,330 Elo+
Party 1
Nemesis
Nemesis
lilfuche
Nemesis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 104L
1,309 Elo+
Party 1
Nu Wa
Nu Wa
strangewang
Nu Wa
Level 68
God Stats
6W - 10L
1,371 SR
Queue Stats
42W - 66L
1,253 Elo+
Party 1
Achilles
Achilles
xDUGxTomahawk
Achilles
Level 103
God Stats
8W - 12L
1,575 SR
Queue Stats
45W - 68L
1,330 Elo+
Party 1
Team Averages
Level 96
1,486 SR
1,305 Elo+

VS

Team Averages
Level 62
1,564 SR
1,455 Elo+
Baron Samedi
Baron Samedi
AlertCloth5
Baron Samedi
Level 26
God Stats
3W - 5L
1,684 SR
Queue Stats
28W - 30L
1,500 Elo+
Party 2
Merlin
Merlin
SKYYTHUNDER22
Merlin
Level 57
God Stats
1W - 1L
1,635 SR
Queue Stats
48W - 47L
1,419 Elo+
Party 2
Izanami
Izanami
SmallBoiAlan
Izanami
Level 25
God Stats
2W - 8L
1,491 SR
Queue Stats
17W - 31L
1,500 Elo+
Party 2
Bakasura
Bakasura
moncho1088
Bakasura
Level 138
God Stats
4W - 2L
1,445 SR
Queue Stats
13W - 9L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ThyMrSir
He Bo
20
10 / 2 / 2
14,916
829
13,487
8,619
3,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lilfuche
Nemesis
19
6 / 4 / 8
13,829
768
13,445
18,161
8,363
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 6
13,148
730
15,862
13,075
4,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
xDUGxTomahawk
Achilles
20
7 / 2 / 8
14,236
791
10,271
17,187
21,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlertCloth5
Baron Samedi
18
2 / 6 / 1
11,938
663
7,043
16,368
6,366
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 5 / 3
13,008
723
10,261
17,005
6,052
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SmallBoiAlan
Izanami
17
0 / 6 / 3
11,285
627
7,641
13,245
5,037
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
moncho1088
Bakasura
18
4 / 9 / 2
12,044
669
11,826
20,149
9,778
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
26
Kills
10
12
Deaths
26
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlertCloth5
Baron Samedi
2
6
1
0.42
L
4
5
3
1.1
L
Izanami
SmallBoiAlan
Izanami
0
6
3
0.25
W
He Bo
ThyMrSir
He Bo
10
2
2
5.5
W
Nemesis
lilfuche
Nemesis
6
4
8
2.5
L
Bakasura
moncho1088
Bakasura
4
9
2
0.56
W
3
4
6
1.5
W
Achilles
xDUGxTomahawk
Achilles
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,065
Damage
36,771
57,042
Taken
66,767
38,207
Mitigated
27,233
12,088
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlertCloth5
Baron Samedi
7,043
310
1,306
2,849
16,368
6,366
495
8,343
8,025
39,962
0
L
10,261
441
0
2,013
17,005
6,052
258
8,350
8,655
56,445
0
L
Izanami
SmallBoiAlan
Izanami
7,641
6,382
402
549
13,245
5,037
2,296
5,147
8,098
0
48,274
W
He Bo
ThyMrSir
He Bo
13,487
124
152
2,270
8,619
3,027
1,184
2,728
5,556
63,495
0
W
Nemesis
lilfuche
Nemesis
13,445
6,134
950
5,177
18,161
8,363
2,787
5,726
11,810
0
42,605
L
Bakasura
moncho1088
Bakasura
11,826
8,303
0
3,661
20,149
9,778
30
8,664
11,485
0
26,147
W
15,862
2,956
0
1,302
13,075
4,893
2,448
5,033
7,225
47,907
0
W
Achilles
xDUGxTomahawk
Achilles
10,271
2,883
0
2,237
17,187
21,924
2,689
4,254
12,646
0
38,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,129
Gold Earned
48,275
263
Minions Killed
279
20
Camps Cleared
9
1,386,923
Distance Traveled
1,095,380
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,938
663
62
3
2
244,125
0
L
Merlin
13,008
723
98
5
2
278,057
1
L
Izanami
11,285
627
73
4
0
286,189
0
W
He Bo
14,916
829
99
6
11
343,116
2
W
Nemesis
13,829
768
40
2
4
392,146
2
L
Bakasura
12,044
669
46
3
5
287,009
3
W
Nu Wa
13,148
730
72
4
1
301,786
0
W
Achilles
14,236
791
52
3
4
349,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role