Player Matchup

Cthulhu
Cthulhu
Lt No0b
Cthulhu
Level 57
God Stats
4W - 4L
1,696 SR
Queue Stats
42W - 50L
1,358 Elo+
Party 1
Eset
Eset
Prince Azrael
Eset
Level 83
God Stats
5W - 4L
1,716 SR
Queue Stats
86W - 108L
1,331 Elo+
Party 1
Nike
Nike
Sgt Drakenaus
Nike
Level 55
God Stats
5W - 9L
1,459 SR
Queue Stats
31W - 55L
1,287 Elo+
Party 1
Team Averages
Level 65
1,624 SR
1,325 Elo+

VS

Team Averages
Level 111
1,535 SR
1,394 Elo+
Hachiman
Hachiman
XxSLAYERxX9891
Hachiman
Level 101
God Stats
82W - 100L
1,447 SR
Queue Stats
1,361W - 1,453L
1,376 Elo+
Solo
Ah Puch
Ah Puch
haught_ch0c0late
Ah Puch
Level 129
God Stats
7W - 11L
1,604 SR
Queue Stats
150W - 150L
1,445 Elo+
Party 2
Cerberus
Cerberus
haught_sarah
Cerberus
Level 104
God Stats
10W - 17L
1,556 SR
Queue Stats
130W - 145L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lt No0b
Cthulhu
16
5 / 2 / 10
13,597
618
19,202
24,239
26,942
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 3 / 8
13,997
636
15,591
15,957
5,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
7 / 7 / 9
15,090
686
20,302
23,023
11,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
4 / 8 / 5
13,931
633
10,454
20,947
9,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 7 / 7
13,470
612
25,682
14,880
3,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
haught_sarah
Cerberus
17
5 / 2 / 3
14,146
643
10,638
25,426
20,804
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
17
Kills
12
12
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Lt No0b
Cthulhu
5
2
10
5
L
5
3
8
3
L
7
7
9
1.64
W
Hachiman
4
8
5
0.81
W
3
7
7
0.93
W
Cerberus
haught_sarah
Cerberus
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,095
Damage
46,774
63,219
Taken
61,253
43,661
Mitigated
33,854
17,138
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Lt No0b
Cthulhu
19,202
769
1,238
3,342
24,239
26,942
0
12,592
11,647
49,090
0
L
15,591
389
1,904
4,370
15,957
5,377
851
9,639
6,318
71,100
0
L
20,302
5,019
1,162
5,122
23,023
11,342
50
15,070
7,953
0
75,566
W
Hachiman
10,454
4,937
0
3,226
20,947
9,250
1,281
11,828
8,769
0
40,450
W
25,682
379
0
370
14,880
3,800
591
8,103
6,527
94,646
0
W
Cerberus
haught_sarah
Cerberus
10,638
509
1,546
6,713
25,426
20,804
538
13,935
11,091
36,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,684
Gold Earned
41,547
209
Minions Killed
226
0
Camps Cleared
0
1,200,521
Distance Traveled
1,131,520
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,597
618
57
3
0
424,771
2
L
Eset
13,997
636
90
4
0
372,434
4
L
Nike
15,090
686
62
3
0
403,316
1
W
Hachiman
13,931
633
47
2
0
344,154
0
W
Ah Puch
13,470
612
129
6
0
359,152
5
W
Cerberus
14,146
643
50
2
0
428,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role