Player Matchup

Arachne
Arachne
Kerminite
Arachne
Level 42
God Stats
12W - 7L
1,638 SR
Queue Stats
39W - 45L
1,400 Elo+
Party 1
Chang'e
Chang'e
Koromaru5447
Chang'e
Level 88
God Stats
9W - 8L
1,505 SR
Queue Stats
134W - 133L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Ludwik507
Cthulhu
Level 42
God Stats
10W - 4L
1,679 SR
Queue Stats
31W - 31L
1,386 Elo+
Party 1
Team Averages
Level 57
1,608 SR
1,432 Elo+

VS

Team Averages
Level 61
1,443 SR
1,267 Elo+
Cthulhu
Cthulhu
CeramicZebra903
Cthulhu
Level 64
God Stats
9W - 8L
1,280 SR
Queue Stats
418W - 468L
1,347 Elo+
Solo
Ne Zha
Ne Zha
LOVETRON666
Ne Zha
Level 73
God Stats
2W - 3L
1,588 SR
Queue Stats
29W - 35L
1,171 Elo+
Solo
Cupid
Cupid
Pinksunshine45
Cupid
Level 46
God Stats
19W - 22L
1,462 SR
Queue Stats
243W - 258L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kerminite
Arachne
15
15 / 3 / 3
12,201
813
15,659
14,880
5,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Koromaru5447
Chang'e
13
1 / 2 / 13
9,571
638
8,188
11,036
5,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Ludwik507
Cthulhu
12
2 / 5 / 12
9,777
652
8,147
16,747
14,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 5
10,605
707
14,118
23,076
16,040
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
14
1 / 4 / 6
9,733
649
7,141
11,906
4,202
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 6 / 2
9,930
662
6,638
9,265
2,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
18
Kills
9
10
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
Arachne
Kerminite
Arachne
15
3
3
5.5
W
Chang'e
Koromaru5447
Chang'e
1
2
13
3.75
L
Ne Zha
1
4
6
1
W
Cthulhu
Ludwik507
Cthulhu
2
5
12
1.6
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,994
Damage
27,897
42,663
Taken
44,247
25,404
Mitigated
23,162
19,878
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,118
816
288
4,388
23,076
16,040
461
8,025
15,051
41,891
0
W
Arachne
Kerminite
Arachne
15,659
10,565
675
6,084
14,880
5,500
812
3,653
11,227
0
52,035
W
Chang'e
Koromaru5447
Chang'e
8,188
256
3,064
6,480
11,036
5,627
1,755
6,257
4,779
24,248
0
L
Ne Zha
7,141
2,298
501
2,748
11,906
4,202
586
6,379
5,527
0
41,646
W
Cthulhu
Ludwik507
Cthulhu
8,147
950
754
2,821
16,747
14,277
465
4,224
12,523
36,265
0
L
6,638
3,769
1,961
1,576
9,265
2,920
352
2,037
7,228
0
25,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
30,268
116
Minions Killed
159
0
Camps Cleared
0
825,256
Distance Traveled
804,167
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,605
707
56
4
0
243,339
0
W
Arachne
12,201
813
36
2
0
290,336
2
W
Chang'e
9,571
638
34
2
0
292,152
2
L
Ne Zha
9,733
649
63
4
0
323,249
3
W
Cthulhu
9,777
652
46
3
0
242,768
1
L
Cupid
9,930
662
40
3
0
237,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role