Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
6W - 1L
1,639 SR
Queue Stats
39W - 26L
1,288 Elo+
Solo
Hachiman
Hachiman
DevilJin774
Hachiman
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 52L
1,309 Elo+
Party 1
Cthulhu
Cthulhu
FutureGold92265
Cthulhu
Level 19
God Stats
5W - 3L
1,500 SR
Queue Stats
30W - 20L
1,315 Elo+
Solo
Olorun
Olorun
KoiGirlGamer
Olorun
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,275 Elo+
Party 1
Nemesis
Nemesis
marranomono25
Nemesis
Level 16
God Stats
2W - 3L
1,292 SR
Queue Stats
174W - 186L
1,160 Elo+
Solo
Team Averages
Level 23
1,486 SR
1,270 Elo+

VS

Team Averages
Level 18
1,479 SR
1,215 Elo+
Cthulhu
Cthulhu
Alv Monchito GG
Cthulhu
Level 7
God Stats
3W - 3L
1,242 SR
Queue Stats
120W - 116L
1,156 Elo+
Solo
Sol
Sol
GlassyBassoon34
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,254 Elo+
Solo
Kukulkan
Kukulkan
Luizk-14
Kukulkan
Level 29
God Stats
47W - 46L
1,439 SR
Queue Stats
162W - 165L
1,242 Elo+
Solo
Neith
Neith
S1thSold1er
Neith
Level 29
God Stats
18W - 15L
1,715 SR
Queue Stats
73W - 95L
1,246 Elo+
Solo
Anhur
Anhur
xVKxChorijoto
Anhur
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 80L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 5 / 11
15,868
1,058
23,950
28,481
18,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
DevilJin774
Hachiman
20
17 / 4 / 7
17,182
1,145
30,476
19,577
6,390
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 6 / 19
13,906
927
21,839
31,130
31,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
20
1 / 3 / 14
13,584
906
14,014
15,350
6,188
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
19
1 / 2 / 6
12,669
845
7,052
12,978
4,487
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 14
14,325
955
21,029
23,893
37,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
0 / 3 / 6
12,088
806
3,849
20,176
6,022
Kukulkan
Luizk-14
Kukulkan
20
3 / 7 / 11
14,218
948
25,477
20,650
8,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 7 / 11
14,959
997
31,571
18,633
7,615
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 8 / 5
14,372
958
16,769
19,919
6,940
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
67
31
Kills
20
20
Deaths
31
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
5
11
3.3
L
3
6
14
1.67
W
Hachiman
DevilJin774
Hachiman
17
4
7
5.13
W
1
6
19
1.75
L
0
3
6
1
W
Olorun
1
3
14
2.67
L
Kukulkan
Luizk-14
Kukulkan
3
7
11
1.21
L
6
7
11
1.64
W
Nemesis
1
2
6
2
L
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,331
Damage
98,695
107,516
Taken
103,271
66,578
Mitigated
66,105
23,984
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,950
6,940
709
9,768
28,481
18,025
0
14,134
13,959
0
37,416
L
21,029
2,511
0
1,066
23,893
37,211
0
9,033
14,860
51,028
0
W
Hachiman
DevilJin774
Hachiman
30,476
16,815
0
4,820
19,577
6,390
0
7,901
11,551
0
57,133
W
21,839
1,822
1,011
240
31,130
31,488
0
13,356
17,449
39,748
0
L
3,849
645
0
1,422
20,176
6,022
0
6,583
13,593
11,285
0
W
Olorun
14,014
8,422
1,238
5,466
15,350
6,188
0
9,191
6,059
44,622
0
L
Kukulkan
Luizk-14
Kukulkan
25,477
4,609
0
2,042
20,650
8,317
0
7,055
13,595
53,160
0
L
31,571
23,770
681
1,774
18,633
7,615
0
7,345
11,288
0
60,749
W
Nemesis
7,052
1,299
0
732
12,978
4,487
0
4,685
8,143
0
20,399
L
16,769
12,017
0
1,755
19,919
6,940
0
5,837
14,082
0
22,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,209
Gold Earned
69,962
239
Minions Killed
257
2
Camps Cleared
3
1,357,352
Distance Traveled
1,275,068
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,868
1,058
25
2
2
276,953
0
L
Cthulhu
14,325
955
79
5
3
303,103
0
W
Hachiman
17,182
1,145
58
4
0
245,273
0
W
Cthulhu
13,906
927
44
3
0
303,709
0
L
Sol
12,088
806
15
1
0
263,510
5
W
Olorun
13,584
906
90
6
0
187,503
0
L
Kukulkan
14,218
948
82
5
0
255,396
1
L
Neith
14,959
997
70
5
0
211,474
1
W
Nemesis
12,669
845
22
1
0
343,914
1
L
Anhur
14,372
958
11
1
0
241,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role