Player Matchup

Ravana
Ravana
Braindeeeaad
Ravana
Level 22
God Stats
2W - 5L
1,578 SR
Queue Stats
10W - 16L
1,537 Elo+
Solo
Set
Set
Condemned Klein
Set
Level 36
God Stats
6W - 10L
1,190 SR
Queue Stats
127W - 193L
1,353 Elo+
Party 1
Bacchus
Bacchus
DANCING D EAGLE
Bacchus
Level 27
God Stats
16W - 18L
1,543 SR
Queue Stats
125W - 189L
1,329 Elo+
Party 1
Izanami
Izanami
Proctor Lord
Izanami
Level 25
God Stats
4W - 6L
1,538 SR
Queue Stats
126W - 165L
1,222 Elo+
Party 1
Anubis
Anubis
Seregriz
Anubis
Level 28
God Stats
13W - 14L
1,580 SR
Queue Stats
125W - 182L
1,344 Elo+
Party 1
Team Averages
Level 28
1,486 SR
1,357 Elo+

VS

Team Averages
Level 25
1,661 SR
1,418 Elo+
Ah Puch
Ah Puch
Dominance
Ah Puch
Level 57
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 10L
1,311 Elo+
Party 2
Bakasura
Bakasura
ItchyFawn109451
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,311 Elo+
Party 2
Arachne
Arachne
J-Zilla101
Arachne
Level 28
God Stats
75W - 31L
1,684 SR
Queue Stats
97W - 86L
1,396 Elo+
Party 2
Vamana
Vamana
Snop_12ARG
Vamana
Level 16
God Stats
26W - 17L
1,786 SR
Queue Stats
75W - 77L
1,755 Elo+
Solo
Da Ji
Da Ji
killerwolf_1277
Da Ji
Level 17
God Stats
6W - 2L
1,622 SR
Queue Stats
254W - 260L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
3 / 9 / 5
10,676
485
4,877
11,012
3,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 7 / 0
11,328
515
9,060
16,328
5,857
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 6
10,283
467
6,778
13,912
13,740
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Proctor Lord
Izanami
14
6 / 5 / 2
10,066
458
10,278
12,365
4,040
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Seregriz
Anubis
17
7 / 6 / 3
11,641
529
14,532
13,701
5,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dominance
Ah Puch
15
3 / 1 / 8
10,806
491
14,535
9,197
2,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
14
1 / 8 / 9
10,042
456
5,733
14,717
4,776
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
J-Zilla101
Arachne
20
9 / 2 / 5
13,778
626
10,610
12,638
6,212
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Snop_12ARG
Vamana
17
8 / 1 / 6
11,974
544
8,467
11,838
8,501
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 12 / 0
11,697
532
12,844
19,813
6,217
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
23
Kills
30
30
Deaths
24
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
9
5
0.61
L
6
7
0
0.86
L
1
3
6
1.33
W
Ah Puch
Dominance
Ah Puch
3
1
8
7
W
Bakasura
1
8
9
0.69
W
Arachne
J-Zilla101
Arachne
9
2
5
5.75
L
Izanami
Proctor Lord
Izanami
6
5
2
1.4
L
Anubis
Seregriz
Anubis
7
6
3
1.42
W
Vamana
Snop_12ARG
Vamana
8
1
6
11
W
9
12
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,525
Damage
52,189
67,318
Taken
68,203
32,294
Mitigated
28,277
13,059
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
4,877
1,005
0
570
11,012
3,457
1,107
2,017
8,855
0
31,691
L
9,060
3,763
0
2,632
16,328
5,857
2,944
2,427
13,546
0
80,738
L
6,778
1,042
700
1,928
13,912
13,740
422
3,835
9,955
27,534
592
W
Ah Puch
Dominance
Ah Puch
14,535
1,009
570
4,241
9,197
2,571
1,114
3,396
5,801
55,850
0
W
Bakasura
5,733
4,427
0
1,046
14,717
4,776
322
3,229
11,488
0
20,652
W
Arachne
J-Zilla101
Arachne
10,610
9,084
0
3,518
12,638
6,212
2,097
3,488
9,150
0
106,219
L
Izanami
Proctor Lord
Izanami
10,278
7,693
0
4,132
12,365
4,040
1,316
3,548
8,225
0
60,020
L
Anubis
Seregriz
Anubis
14,532
545
0
3,097
13,701
5,200
120
2,708
10,993
64,489
0
W
Vamana
Snop_12ARG
Vamana
8,467
4,392
0
2,883
11,838
8,501
1,920
4,485
7,353
0
39,507
W
12,844
3,182
386
1,905
19,813
6,217
1,322
8,348
11,465
0
40,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,994
Gold Earned
58,297
471
Minions Killed
387
0
Camps Cleared
0
1,880,714
Distance Traveled
2,020,943
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,676
485
46
2
0
398,052
1
L
Set
11,328
515
150
7
0
368,589
1
L
Bacchus
10,283
467
36
2
0
375,427
4
W
Ah Puch
10,806
491
88
4
0
440,911
5
W
Bakasura
10,042
456
44
2
0
379,379
2
W
Arachne
13,778
626
154
7
0
463,553
0
L
Izanami
10,066
458
124
6
0
366,295
1
L
Anubis
11,641
529
115
5
0
372,351
6
W
Vamana
11,974
544
53
2
0
383,627
1
W
Da Ji
11,697
532
48
2
0
353,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role