Player Matchup

Awilix
Awilix
Jenovva
Awilix
Level 56
God Stats
1W - 2L
1,315 SR
Queue Stats
138W - 104L
1,264 Elo+
Party 1
Thoth
Thoth
YardIeyG
Thoth
Level 62
God Stats
10W - 4L
1,500 SR
Queue Stats
134W - 109L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
lowa Des Moines
Cthulhu
Level 40
God Stats
43W - 28L
1,500 SR
Queue Stats
45W - 32L
1,426 Elo+
Party 1
Team Averages
Level 53
1,438 SR
1,416 Elo+

VS

Team Averages
Level 90
1,567 SR
1,441 Elo+
Guan Yu
Guan Yu
FinnedSum10619
Guan Yu
Level 89
God Stats
5W - 2L
1,853 SR
Queue Stats
64W - 48L
1,493 Elo+
Solo
Neith
Neith
Royal Offer
Neith
Level 62
God Stats
6W - 8L
1,347 SR
Queue Stats
15W - 19L
1,312 Elo+
Party 2
Raijin
Raijin
Y0UR M0M1275901
Raijin
Level 119
God Stats
5W - 4L
1,500 SR
Queue Stats
263W - 272L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Jenovva
Awilix
12
2 / 9 / 4
9,836
615
5,682
15,906
6,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
YardIeyG
Thoth
14
3 / 7 / 3
10,372
648
9,652
13,362
3,844
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 5
10,604
663
7,038
19,082
20,369
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 14
12,441
778
12,087
17,023
12,766
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 4 / 13
11,411
713
6,391
10,146
3,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
14 / 2 / 8
12,945
809
20,016
11,067
3,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
6
Kills
22
22
Deaths
7
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
Awilix
Jenovva
Awilix
2
9
4
0.44
W
4
4
13
2.63
W
14
2
8
9
L
Thoth
YardIeyG
Thoth
3
7
3
0.64
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,372
Damage
38,494
48,350
Taken
38,236
30,266
Mitigated
19,759
4,111
Healing
14,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,087
1,142
1,424
5,278
17,023
12,766
881
8,781
8,242
552
49,164
L
Awilix
Jenovva
Awilix
5,682
1,519
356
219
15,906
6,053
235
5,507
10,399
0
30,310
W
6,391
2,954
625
3,109
10,146
3,347
1,851
3,453
6,693
0
57,226
W
20,016
1,027
0
3,770
11,067
3,646
807
4,595
6,472
52,770
0
L
Thoth
YardIeyG
Thoth
9,652
456
98
1,511
13,362
3,844
324
6,960
6,402
62,429
0
L
7,038
459
1,113
814
19,082
20,369
145
7,789
11,293
17,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
36,797
140
Minions Killed
185
0
Camps Cleared
0
781,029
Distance Traveled
859,049
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,441
778
60
4
0
325,500
2
L
Awilix
9,836
615
47
3
0
265,587
1
W
Neith
11,411
713
64
4
0
263,438
0
W
Raijin
12,945
809
61
4
0
270,111
2
L
Thoth
10,372
648
65
4
0
248,752
1
L
Cthulhu
10,604
663
28
2
0
266,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role