Player Matchup

Ymir
Ymir
 
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,618 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 22
God Stats
5W - 5L
1,332 SR
Queue Stats
56W - 64L
1,600 Elo+
Solo
Artemis
Artemis
ElbowedSpark957
Artemis
Level 14
God Stats
0W - 1L
1,626 SR
Queue Stats
6W - 6L
1,525 Elo+
Solo
Da Ji
Da Ji
insanemermaid08
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 85L
1,537 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,584 Elo+

VS

Team Averages
Level 22
1,480 SR
1,612 Elo+
Cthulhu
Cthulhu
IdleDoor0
Cthulhu
Level 23
God Stats
3W - 2L
1,308 SR
Queue Stats
54W - 37L
1,541 Elo+
Party 2
Agni
Agni
Ifeanychuckwu
Agni
Level 17
God Stats
19W - 6L
1,872 SR
Queue Stats
67W - 35L
1,696 Elo+
Party 1
Izanami
Izanami
SlaughterHaus77
Izanami
Level 26
God Stats
2W - 2L
1,221 SR
Queue Stats
59W - 44L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
VotiveRhombus1
Kuzenbo
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 102L
1,718 Elo+
Party 1
Nemesis
Nemesis
tomy04-
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 9 / 3
6,833
380
4,281
13,364
4,006
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
 
Erlang Shen
13
3 / 12 / 1
8,075
449
2,429
15,511
5,973
Chang'e
 
Chang'e
10
2 / 5 / 0
7,104
395
4,204
8,393
3,459
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 1
8,061
448
7,602
8,672
2,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 7 / 2
8,806
489
6,193
13,414
4,166
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IdleDoor0
Cthulhu
14
3 / 3 / 9
9,806
545
8,766
12,670
10,308
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 2 / 4
12,352
686
6,345
6,981
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 1 / 6
9,748
542
7,126
5,838
2,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 0 / 6
11,958
664
12,042
11,518
9,918
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
tomy04-
Nemesis
14
7 / 5 / 0
9,734
541
7,048
9,623
4,882
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
10
Kills
34
37
Deaths
11
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
9
3
0.17
L
Erlang Shen
 
Erlang Shen
3
12
1
0.29
L
Chang'e
 
Chang'e
2
5
0
0.4
L
2
4
1
0.63
W
Cthulhu
IdleDoor0
Cthulhu
3
3
9
2.5
W
8
2
4
5
W
6
1
6
9
W
10
0
6
13
L
3
7
2
0.57
W
Nemesis
tomy04-
Nemesis
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,709
Damage
41,327
59,354
Taken
46,630
20,149
Mitigated
29,742
7,697
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,281
438
0
0
13,364
4,006
0
8,083
5,281
15,203
0
L
Erlang Shen
 
Erlang Shen
2,429
1,054
0
894
15,511
5,973
652
512
14,999
0
16,425
L
Chang'e
 
Chang'e
4,204
157
155
2,516
8,393
3,459
0
6,407
1,986
28,247
0
L
7,602
2,831
282
1,537
8,672
2,545
0
5,502
3,170
0
45,142
W
Cthulhu
IdleDoor0
Cthulhu
8,766
360
1,331
2,666
12,670
10,308
450
3,190
9,455
29,568
0
W
6,345
60
0
1,225
6,981
2,423
980
2,306
4,450
94,684
0
W
7,126
4,413
0
963
5,838
2,211
907
1,321
4,517
0
52,714
W
12,042
2,761
0
3,695
11,518
9,918
228
1,298
10,100
93,708
0
L
6,193
1,191
0
2,313
13,414
4,166
0
6,649
6,765
0
49,766
W
Nemesis
tomy04-
Nemesis
7,048
4,207
0
0
9,623
4,882
2,168
0
9,623
0
35,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
53,598
282
Minions Killed
543
0
Camps Cleared
0
1,404,642
Distance Traveled
1,726,148
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,833
380
25
1
0
271,599
3
L
Erlang Shen
8,075
449
18
1
0
273,635
1
L
Chang'e
7,104
395
39
2
0
228,686
1
L
Artemis
8,061
448
98
5
0
298,764
9
W
Cthulhu
9,806
545
43
2
0
350,593
5
W
Agni
12,352
686
181
10
0
364,143
1
W
Izanami
9,748
542
109
6
0
337,671
7
W
Kuzenbo
11,958
664
146
8
0
363,417
1
L
Da Ji
8,806
489
102
6
0
331,958
2
W
Nemesis
9,734
541
64
4
0
310,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role