Player Matchup

Anhur
Anhur
NMmaniac92
Anhur
Level 14
God Stats
2W - 3L
1,524 SR
Queue Stats
8W - 10L
1,420 Elo+
Solo
Ymir
Ymir
TheGrimHeaper
Ymir
Level 42
God Stats
1W - 0L
1,253 SR
Queue Stats
48W - 35L
1,517 Elo+
Party 2
Sol
Sol
angelgb004
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,491 Elo+
Party 2
Team Averages
Level 28
1,426 SR
1,476 Elo+

VS

Team Averages
Level 38
1,596 SR
1,556 Elo+
Neith
Neith
DrFeaturing
Neith
Level 10
God Stats
1W - 1L
1,669 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 1
Merlin
Merlin
EXCALIBUR4
Merlin
Level 19
God Stats
2W - 3L
1,474 SR
Queue Stats
25W - 42L
1,233 Elo+
Solo
Ymir
Ymir
Wilsonx033
Ymir
Level 86
God Stats
1W - 1L
1,646 SR
Queue Stats
2W - 1L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
6 / 3 / 5
8,724
727
9,684
7,878
2,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 3 / 10
8,904
742
4,790
12,482
10,438
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 11
8,762
730
11,200
7,468
2,500
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 6
7,796
650
6,443
7,687
3,009
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
EXCALIBUR4
Merlin
11
2 / 6 / 3
8,183
682
4,659
8,196
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 6 / 3
8,879
740
7,251
15,241
10,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
15
Kills
8
8
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Merlin
EXCALIBUR4
Merlin
2
6
3
0.58
W
Anhur
6
3
5
2.83
W
5
3
10
3.33
L
5
6
3
1.08
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
18,353
27,828
Taken
31,124
15,859
Mitigated
16,392
5,944
Healing
8,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,443
2,416
469
2,416
7,687
3,009
329
5,895
1,792
0
23,929
L
Merlin
EXCALIBUR4
Merlin
4,659
450
609
1,123
8,196
3,028
235
3,976
4,220
25,849
0
W
Anhur
9,684
4,484
1,002
981
7,878
2,921
584
4,685
3,193
0
23,692
W
4,790
599
0
750
12,482
10,438
118
3,978
8,504
17,400
0
L
7,251
292
0
3,435
15,241
10,355
0
6,147
9,094
16,859
0
W
11,200
2,745
0
3,211
7,468
2,500
2,755
3,253
4,215
33,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,390
Gold Earned
24,858
95
Minions Killed
103
0
Camps Cleared
0
573,229
Distance Traveled
519,027
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,796
650
53
4
0
175,643
2
L
Merlin
8,183
682
33
3
0
164,201
2
W
Anhur
8,724
727
28
2
0
175,932
0
W
Ymir
8,904
742
25
2
0
198,556
0
L
Ymir
8,879
740
17
1
0
179,183
3
W
Sol
8,762
730
42
4
0
198,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role