Player Matchup

Ah Puch
Ah Puch
CorruptedHer
Ah Puch
Level 88
God Stats
0W - 4L
1,125 SR
Queue Stats
157W - 133L
1,690 Elo+
Party 2
Cthulhu
Cthulhu
o BOMB o
Cthulhu
Level 154
God Stats
1W - 2L
1,597 SR
Queue Stats
55W - 51L
1,645 Elo+
Party 2
Jormungandr
Jormungandr
xTheLunerFox
Jormungandr
Level 101
God Stats
5W - 8L
1,445 SR
Queue Stats
147W - 141L
1,587 Elo+
Party 2
Team Averages
Level 114
1,389 SR
1,640 Elo+

VS

Team Averages
Level 135
1,594 SR
1,621 Elo+
Fafnir
Fafnir
AllStayFrosty
Fafnir
Level 125
God Stats
4W - 3L
1,596 SR
Queue Stats
143W - 137L
1,655 Elo+
Party 1
Baron Samedi
Baron Samedi
ChaoticWarlord3
Baron Samedi
Level 124
God Stats
10W - 7L
1,648 SR
Queue Stats
50W - 35L
1,672 Elo+
Party 1
Ne Zha
Ne Zha
ShyDreamcide
Ne Zha
Level 156
God Stats
19W - 26L
1,538 SR
Queue Stats
338W - 406L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CorruptedHer
Ah Puch
18
5 / 6 / 4
14,631
610
20,571
13,738
5,058
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
o BOMB o
Cthulhu
17
3 / 7 / 3
13,687
570
17,884
21,262
26,163
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
xTheLunerFox
Jormungandr
17
2 / 5 / 8
15,355
640
14,968
23,945
22,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 11
15,721
655
15,131
22,647
39,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
ChaoticWarlord3
Baron Samedi
20
8 / 5 / 6
15,922
663
19,925
19,831
20,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
17
5 / 5 / 5
14,378
599
11,149
22,798
12,604
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
10
Kills
18
18
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
W
Baron Samedi
ChaoticWarlord3
Baron Samedi
8
5
6
2.2
L
Ah Puch
CorruptedHer
Ah Puch
5
6
4
1.17
W
Ne Zha
5
5
5
1.5
L
Cthulhu
o BOMB o
Cthulhu
3
7
3
0.64
L
Jormungandr
xTheLunerFox
Jormungandr
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,423
Damage
46,205
58,945
Taken
65,276
53,982
Mitigated
72,774
5,420
Healing
25,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,131
5,285
0
9,270
22,647
39,859
69
16,118
5,929
49,580
0
W
Baron Samedi
ChaoticWarlord3
Baron Samedi
19,925
1,953
4,141
6,840
19,831
20,311
686
17,041
2,515
82,639
0
L
Ah Puch
CorruptedHer
Ah Puch
20,571
80
0
2,236
13,738
5,058
92
6,974
6,564
85,020
0
W
Ne Zha
11,149
3,680
0
5,347
22,798
12,604
2,237
19,269
3,279
0
55,913
L
Cthulhu
o BOMB o
Cthulhu
17,884
725
376
1,614
21,262
26,163
36
11,927
9,001
63,721
0
L
Jormungandr
xTheLunerFox
Jormungandr
14,968
1,758
0
1,194
23,945
22,761
330
15,396
8,249
67,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
46,021
244
Minions Killed
248
0
Camps Cleared
0
1,191,254
Distance Traveled
1,277,540
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,721
655
56
2
0
424,169
1
W
Baron Samedi
15,922
663
121
5
0
401,299
3
L
Ah Puch
14,631
610
118
5
0
377,936
3
W
Ne Zha
14,378
599
71
3
0
452,072
1
L
Cthulhu
13,687
570
49
2
0
418,179
5
L
Jormungandr
15,355
640
77
3
0
395,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role