Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
MidnightKaplya
Sol
Level 43
God Stats
10W - 12L
1,500 SR
Queue Stats
189W - 239L
1,237 Elo+
Party 2
Arachne
Arachne
Tenacious_Peen
Arachne
Level 45
God Stats
13W - 5L
1,176 SR
Queue Stats
551W - 575L
1,229 Elo+
Party 2
Ra
Ra
buyaru
Ra
Level 67
God Stats
10W - 5L
1,425 SR
Queue Stats
235W - 280L
1,379 Elo+
Party 1
Chaac
Chaac
kanaria0713
Chaac
Level 29
God Stats
7W - 15L
1,361 SR
Queue Stats
64W - 83L
1,283 Elo+
Party 1
Team Averages
Level 50
1,392 SR
1,326 Elo+

VS

Team Averages
Level 59
1,393 SR
1,284 Elo+
Cthulhu
Cthulhu
CouldBeBlane
Cthulhu
Level 74
God Stats
5W - 4L
1,105 SR
Queue Stats
361W - 434L
1,290 Elo+
Party 3
Heimdallr
Heimdallr
OutlawBlane
Heimdallr
Level 26
God Stats
38W - 38L
1,400 SR
Queue Stats
95W - 152L
1,151 Elo+
Party 3
Nemesis
Nemesis
SouledArrow550
Nemesis
Level 17
God Stats
2W - 2L
1,432 SR
Queue Stats
67W - 97L
1,156 Elo+
Party 3
Bellona
Bellona
ThyDarkKing
Bellona
Level 54
God Stats
14W - 13L
1,480 SR
Queue Stats
45W - 53L
1,339 Elo+
Party 3
Kukulkan
Kukulkan
keezythagodly
Kukulkan
Level 125
God Stats
30W - 20L
1,548 SR
Queue Stats
324W - 302L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
5 / 0 / 3
7,878
606
5,562
6,136
5,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 0 / 4
7,473
575
6,895
5,372
1,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 0
7,582
583
3,668
6,298
2,053
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
15
1 / 1 / 1
9,006
693
2,425
3,891
1,554
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 0
6,667
513
3,894
8,886
4,495
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CouldBeBlane
Cthulhu
11
4 / 0 / 0
6,744
519
6,994
7,343
4,534
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
OutlawBlane
Heimdallr
9
0 / 4 / 0
5,327
410
3,906
6,553
2,276
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 4 / 1
5,810
447
1,489
7,308
2,116
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ThyDarkKing
Bellona
7
0 / 3 / 0
4,742
365
1,059
7,129
5,883
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
keezythagodly
Kukulkan
12
2 / 2 / 0
7,247
557
3,344
5,272
1,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
6
6
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
3
6.5
L
Cthulhu
CouldBeBlane
Cthulhu
4
0
0
4
W
3
0
4
5
L
Heimdallr
OutlawBlane
Heimdallr
0
4
0
0
L
0
4
1
0.13
W
3
1
0
3
L
Bellona
ThyDarkKing
Bellona
0
3
0
0
W
Ra
1
1
1
1.5
W
0
4
0
0
L
Kukulkan
keezythagodly
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,444
Damage
16,792
30,583
Taken
33,605
15,427
Mitigated
16,742
11,041
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,562
398
0
250
6,136
5,908
872
809
5,182
24,893
0
L
Cthulhu
CouldBeBlane
Cthulhu
6,994
1,348
0
1,405
7,343
4,534
320
294
6,639
31,691
0
W
6,895
2,636
258
3,303
5,372
1,417
2,467
0
5,297
41,463
0
L
Heimdallr
OutlawBlane
Heimdallr
3,906
2,729
0
0
6,553
2,276
0
5,439
1,114
0
29,044
L
1,489
856
0
1,895
7,308
2,116
0
1,397
5,911
0
28,581
W
3,668
2,222
0
3,365
6,298
2,053
0
1,923
4,325
0
42,828
L
Bellona
ThyDarkKing
Bellona
1,059
227
198
1,091
7,129
5,883
0
4,507
2,622
0
10,844
W
Ra
2,425
275
17
1,349
3,891
1,554
322
1,242
2,649
65,669
0
W
3,894
1,614
0
2,499
8,886
4,495
0
5,789
2,622
0
29,911
L
Kukulkan
keezythagodly
Kukulkan
3,344
254
0
500
5,272
1,933
0
3,245
2,002
48,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,606
Gold Earned
29,870
349
Minions Killed
288
0
Camps Cleared
0
1,219,964
Distance Traveled
1,133,695
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,878
606
39
3
0
241,914
2
L
Cthulhu
6,744
519
54
4
0
249,843
1
W
Sol
7,473
575
66
5
0
226,823
2
L
Heimdallr
5,327
410
51
4
0
223,586
1
L
Nemesis
5,810
447
54
4
0
247,661
0
W
Arachne
7,582
583
74
6
0
281,298
2
L
Bellona
4,742
365
23
2
0
210,669
3
W
Ra
9,006
693
131
10
0
236,765
1
W
Chaac
6,667
513
39
3
0
233,164
1
L
Kukulkan
7,247
557
106
8
0
201,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role