Player Matchup

Merlin
Merlin
Mnc_D4rk
Merlin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Nemesis
Nemesis
Mnc_D4rkBeast
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 2
Bakasura
Bakasura
SAT_judge
Bakasura
Level 19
God Stats
4W - 3L
1,485 SR
Queue Stats
22W - 10L
1,276 Elo+
Party 3
Terra
Terra
Stryker_365
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,331 Elo+
Party 3
Rama
Rama
x SCoTTiiE o
Rama
Level 26
God Stats
15W - 16L
1,418 SR
Queue Stats
53W - 69L
1,334 Elo+
Solo
Team Averages
Level 17
1,481 SR
1,388 Elo+

VS

Team Averages
Level 18
1,437 SR
1,291 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
2W - 1L
1,781 SR
Queue Stats
14W - 16L
1,322 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 25
God Stats
2W - 5L
1,256 SR
Queue Stats
38W - 43L
1,306 Elo+
Solo
Neith
Neith
Grifostein
Neith
Level 13
God Stats
4W - 7L
1,287 SR
Queue Stats
26W - 27L
1,266 Elo+
Party 1
Arachne
Arachne
Hewzack
Arachne
Level 5
God Stats
12W - 15L
1,358 SR
Queue Stats
13W - 17L
1,266 Elo+
Party 1
Bastet
Bastet
ShiroW-13
Bastet
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mnc_D4rk
Merlin
20
9 / 8 / 17
14,168
1,181
11,931
17,149
10,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Nemesis
20
8 / 12 / 21
14,345
1,195
13,844
21,052
6,744
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
SAT_judge
Bakasura
20
20 / 12 / 20
17,280
1,440
35,580
32,629
11,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 10 / 30
14,588
1,216
5,945
28,763
24,496
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
11 / 6 / 16
15,010
1,251
27,790
20,435
5,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 10 / 25
13,730
1,144
15,310
18,815
8,119
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
 
Merlin
20
2 / 9 / 25
13,318
1,110
15,218
16,640
6,717
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
20
8 / 7 / 15
13,934
1,161
21,207
15,821
6,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Hewzack
Arachne
20
20 / 16 / 16
17,642
1,470
37,455
30,336
13,572
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
ShiroW-13
Bastet
20
12 / 9 / 15
14,908
1,242
20,046
21,837
9,089
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
144
51
Kills
48
48
Deaths
51
104
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
10
25
1.85
L
Merlin
 
Merlin
2
9
25
1.61
L
Neith
8
7
15
2.21
L
Arachne
Hewzack
Arachne
20
16
16
1.75
W
Merlin
Mnc_D4rk
Merlin
9
8
17
2.19
W
Nemesis
8
12
21
1.54
W
Bakasura
SAT_judge
Bakasura
20
12
20
2.5
L
Bastet
ShiroW-13
Bastet
12
9
15
2.17
W
3
10
30
1.8
W
11
6
16
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,090
Damage
109,236
120,028
Taken
103,449
58,807
Mitigated
44,158
16,632
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
15,310
2,748
1,813
4,506
18,815
8,119
0
3,104
15,111
41,527
0
L
Merlin
 
Merlin
15,218
2,859
498
878
16,640
6,717
0
1,624
13,665
47,352
0
L
Neith
21,207
10,400
0
974
15,821
6,661
0
2,464
12,307
0
51,747
L
Arachne
Hewzack
Arachne
37,455
27,530
0
4,291
30,336
13,572
0
6,692
22,835
0
57,709
W
Merlin
Mnc_D4rk
Merlin
11,931
1,399
0
1,866
17,149
10,028
0
4,028
13,121
43,740
0
W
Nemesis
13,844
7,417
0
1,010
21,052
6,744
0
6,393
14,659
0
27,887
W
Bakasura
SAT_judge
Bakasura
35,580
19,972
0
5,449
32,629
11,645
0
8,865
23,764
0
52,603
L
Bastet
ShiroW-13
Bastet
20,046
8,660
0
0
21,837
9,089
0
3,992
16,835
0
31,626
W
5,945
2,069
2,353
3,289
28,763
24,496
0
8,482
20,281
22,349
0
W
27,790
26,113
0
2,665
20,435
5,894
0
2,760
17,675
0
57,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,391
Gold Earned
73,532
265
Minions Killed
229
4
Camps Cleared
7
1,026,789
Distance Traveled
1,046,165
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,730
1,144
43
4
1
174,650
1
L
Merlin
13,318
1,110
64
5
0
184,293
0
L
Neith
13,934
1,161
81
7
0
209,553
0
L
Arachne
17,642
1,470
23
2
2
232,748
0
W
Merlin
14,168
1,181
69
6
0
182,443
0
W
Nemesis
14,345
1,195
35
3
1
218,895
0
W
Bakasura
17,280
1,440
64
5
0
225,990
0
L
Bastet
14,908
1,242
18
2
4
244,921
2
W
Terra
14,588
1,216
34
3
0
210,385
3
W
Rama
15,010
1,251
63
5
3
189,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role