Player Matchup

Neith
Neith
 
Neith
Level 8
God Stats
22W - 28L
1,674 SR
Queue Stats
24W - 35L
1,448 Elo+
Solo
Cthulhu
Cthulhu
King__Of_Heroes
Cthulhu
Level 16
God Stats
4W - 2L
1,759 SR
Queue Stats
8W - 8L
1,417 Elo+
Solo
Sol
Sol
Lurkacrazy
Sol
Level 26
God Stats
3W - 3L
1,719 SR
Queue Stats
146W - 130L
1,555 Elo+
Party 1
Geb
Geb
drumroleplz
Geb
Level 28
God Stats
6W - 2L
1,719 SR
Queue Stats
9W - 9L
1,506 Elo+
Party 1
Bakasura
Bakasura
piloto422
Bakasura
Level 28
God Stats
7W - 5L
1,607 SR
Queue Stats
19W - 17L
1,536 Elo+
Solo
Team Averages
Level 21
1,696 SR
1,492 Elo+

VS

Team Averages
Level 19
1,568 SR
1,453 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,525 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 13
God Stats
2W - 1L
1,811 SR
Queue Stats
16W - 12L
1,623 Elo+
Solo
Hun Batz
Hun Batz
Manny4709
Hun Batz
Level 25
God Stats
0W - 3L
1,205 SR
Queue Stats
43W - 32L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Ricardoldk
Sylvanus
Level 22
God Stats
2W - 1L
1,823 SR
Queue Stats
54W - 47L
1,528 Elo+
Solo
Neith
Neith
tatin_sales28
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 6 / 1
9,542
502
7,016
9,772
2,970
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 0 / 2
11,440
602
21,789
13,628
15,346
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 4 / 4
8,866
467
10,580
12,924
3,793
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 6
9,016
475
4,613
11,694
8,712
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bakasura
piloto422
Bakasura
17
9 / 2 / 3
11,829
623
14,547
15,255
5,612
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 6 / 0
8,147
429
3,679
14,856
6,020
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
 
Scylla
15
4 / 4 / 4
8,885
468
17,206
15,916
4,269
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Manny4709
Hun Batz
10
1 / 5 / 1
6,872
362
4,511
10,528
2,594
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Ricardoldk
Sylvanus
11
1 / 4 / 4
7,745
408
7,314
18,286
15,600
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 6 / 2
8,501
447
6,074
12,562
3,718
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
25
Kills
14
14
Deaths
25
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
6
1
0.58
L
Achilles
 
Achilles
3
6
0
0.5
L
Scylla
 
Scylla
4
4
4
1.5
W
11
0
2
12
W
2
4
4
1
L
Hun Batz
Manny4709
Hun Batz
1
5
1
0.3
L
Sylvanus
Ricardoldk
Sylvanus
1
4
4
0.75
W
0
2
6
1.5
W
Bakasura
piloto422
Bakasura
9
2
3
5.25
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,545
Damage
38,784
63,273
Taken
72,148
36,433
Mitigated
32,201
22,365
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,016
3,479
0
1,422
9,772
2,970
3,404
3,443
6,329
0
47,400
L
Achilles
 
Achilles
3,679
1,295
39
2,062
14,856
6,020
0
9,332
4,899
0
31,822
L
Scylla
 
Scylla
17,206
2,612
0
5,588
15,916
4,269
144
6,462
8,948
76,257
0
W
21,789
2,251
0
3,752
13,628
15,346
241
2,489
11,139
67,548
0
W
10,580
4,527
0
6,590
12,924
3,793
306
7,335
5,589
65,778
0
L
Hun Batz
Manny4709
Hun Batz
4,511
1,544
0
1,422
10,528
2,594
0
4,009
5,858
0
28,854
L
Sylvanus
Ricardoldk
Sylvanus
7,314
2,080
2,047
5,461
18,286
15,600
427
12,261
4,615
23,998
0
W
4,613
479
0
2,716
11,694
8,712
442
6,511
5,183
24,757
0
W
Bakasura
piloto422
Bakasura
14,547
9,501
0
7,885
15,255
5,612
0
4,742
10,513
0
75,311
L
6,074
2,045
0
1,964
12,562
3,718
798
3,843
7,794
0
34,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
40,150
460
Minions Killed
300
0
Camps Cleared
0
1,696,742
Distance Traveled
1,505,449
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,542
502
78
4
0
286,887
0
L
Achilles
8,147
429
38
2
0
340,999
5
L
Scylla
8,885
468
130
7
0
314,048
3
W
Cthulhu
11,440
602
112
6
0
379,906
2
W
Sol
8,866
467
103
5
0
308,663
6
L
Hun Batz
6,872
362
49
3
0
282,227
5
L
Sylvanus
7,745
408
23
1
0
296,335
5
W
Geb
9,016
475
39
2
0
312,584
3
W
Bakasura
11,829
623
128
7
0
408,702
0
L
Neith
8,501
447
60
3
0
271,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role