Player Matchup

Merlin
Merlin
B54782
Merlin
Level 27
God Stats
3W - 5L
1,182 SR
Queue Stats
36W - 59L
995 Elo+
Party 1
Fafnir
Fafnir
MightyChimp1152
Fafnir
Level 16
God Stats
1W - 0L
1,299 SR
Queue Stats
2W - 7L
1,043 Elo+
Solo
Set
Set
xDaNkNuGGs26x
Set
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 43L
967 Elo+
Party 1
Team Averages
Level 37
1,327 SR
1,001 Elo+

VS

Team Averages
Level 28
1,277 SR
1,097 Elo+
Loki
Loki
DarkZeus1822
Loki
Level 26
God Stats
0W - 1L
1,139 SR
Queue Stats
41W - 48L
1,011 Elo+
Solo
Merlin
Merlin
WildWill57_
Merlin
Level 29
God Stats
10W - 12L
1,431 SR
Queue Stats
37W - 56L
1,186 Elo+
Solo
Kukulkan
Kukulkan
srybach
Kukulkan
Level 28
God Stats
3W - 7L
1,261 SR
Queue Stats
6W - 20L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B54782
Merlin
16
3 / 4 / 5
12,353
650
8,354
10,844
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 11 / 3
11,219
590
2,212
16,291
17,576
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 3 / 4
13,103
690
11,304
10,536
5,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 6
14,052
740
13,677
17,974
6,596
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
6
1 / 1 / 1
9,417
496
1,643
1,631
480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
srybach
Kukulkan
18
5 / 2 / 5
12,461
656
4,637
10,400
7,912
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
15
18
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
B54782
Merlin
3
4
5
1.38
L
9
6
6
2
W
1
11
3
0.23
L
Merlin
1
1
1
1.5
L
Kukulkan
srybach
Kukulkan
5
2
5
3.75
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
19,957
37,671
Taken
30,005
27,449
Mitigated
14,988
3,328
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
B54782
Merlin
8,354
402
275
1,685
10,844
4,419
18
2,078
8,766
50,913
0
L
13,677
8,265
276
3,945
17,974
6,596
0
3,773
14,201
0
59,321
W
2,212
818
0
904
16,291
17,576
490
3,660
12,631
15,084
931
L
Merlin
1,643
312
0
0
1,631
480
564
591
1,040
8,339
0
L
Kukulkan
srybach
Kukulkan
4,637
1,169
0
217
10,400
7,912
714
5,973
4,427
51,338
0
W
11,304
7,135
0
464
10,536
5,454
2,212
1,555
8,981
0
62,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
35,930
173
Minions Killed
142
0
Camps Cleared
0
899,753
Distance Traveled
639,304
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,353
650
83
4
0
315,887
0
L
Loki
14,052
740
62
3
0
282,450
2
W
Fafnir
11,219
590
8
0
0
254,230
1
L
Merlin
9,417
496
12
1
0
69,000
1
L
Kukulkan
12,461
656
68
4
0
287,854
1
W
Set
13,103
690
82
4
0
329,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role