Player Matchup

Arachne
Arachne
BiasedHippo
Arachne
Level 89
God Stats
7W - 4L
1,786 SR
Queue Stats
196W - 199L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
CrampdUboat
Cthulhu
Level 78
God Stats
3W - 1L
1,532 SR
Queue Stats
48W - 68L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
KidAoK
Jormungandr
Level 42
God Stats
7W - 10L
1,571 SR
Queue Stats
35W - 38L
1,513 Elo+
Party 1
Raijin
Raijin
Kunze97
Raijin
Level 128
God Stats
5W - 3L
1,547 SR
Queue Stats
527W - 516L
1,561 Elo+
Party 1
Hou Yi
Hou Yi
MikeyONeil
Hou Yi
Level 103
God Stats
7W - 2L
1,435 SR
Queue Stats
226W - 240L
1,443 Elo+
Party 1
Team Averages
Level 88
1,574 SR
1,504 Elo+

VS

Team Averages
Level 85
1,595 SR
1,550 Elo+
Geb
Geb
Chinpinner
Geb
Level 127
God Stats
1W - 2L
1,530 SR
Queue Stats
98W - 91L
1,514 Elo+
Party 2
Erlang Shen
Erlang Shen
Dexteratus
Erlang Shen
Level 48
God Stats
11W - 9L
1,606 SR
Queue Stats
288W - 275L
1,518 Elo+
Solo
Ra
Ra
Eric The Lancer
Ra
Level 129
God Stats
9W - 12L
1,676 SR
Queue Stats
220W - 220L
1,446 Elo+
Party 2
Mercury
Mercury
Hell Hakase
Mercury
Level 103
God Stats
11W - 12L
1,503 SR
Queue Stats
359W - 318L
1,478 Elo+
Party 2
Hachiman
Hachiman
Nino Mastiff
Hachiman
Level 17
God Stats
1W - 1L
1,660 SR
Queue Stats
3W - 1L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BiasedHippo
Arachne
20
2 / 6 / 3
13,809
476
14,194
21,644
12,074
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
CrampdUboat
Cthulhu
20
2 / 6 / 8
14,541
501
13,097
25,571
29,568
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
KidAoK
Jormungandr
20
8 / 2 / 2
15,268
526
20,580
22,157
26,012
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Kunze97
Raijin
20
4 / 7 / 2
14,563
502
13,140
15,850
7,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
MikeyONeil
Hou Yi
20
10 / 3 / 6
15,748
543
23,297
19,555
8,966
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 11
12,811
442
9,318
23,212
23,851
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Dexteratus
Erlang Shen
20
6 / 9 / 3
14,597
503
21,520
32,804
34,108
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 4 / 3
14,872
513
19,895
18,683
9,566
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Hell Hakase
Mercury
20
4 / 6 / 11
14,092
486
17,177
22,627
10,985
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
Nino Mastiff
Hachiman
18
2 / 5 / 2
11,556
398
8,314
11,682
5,424
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
26
Kills
24
24
Deaths
26
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
BiasedHippo
Arachne
2
6
3
0.58
L
1
2
11
3.25
W
Cthulhu
CrampdUboat
Cthulhu
2
6
8
1
L
Erlang Shen
Dexteratus
Erlang Shen
6
9
3
0.83
L
11
4
3
3.13
L
Mercury
Hell Hakase
Mercury
4
6
11
1.58
W
Jormungandr
KidAoK
Jormungandr
8
2
2
4.5
W
Raijin
Kunze97
Raijin
4
7
2
0.71
W
Hou Yi
MikeyONeil
Hou Yi
10
3
6
4.33
L
Hachiman
Nino Mastiff
Hachiman
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,308
Damage
76,224
104,777
Taken
109,008
83,875
Mitigated
83,934
29,092
Healing
32,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BiasedHippo
Arachne
14,194
9,902
0
6,486
21,644
12,074
2,731
3,498
18,064
0
117,819
L
9,318
408
0
1,250
23,212
23,851
0
11,462
11,675
33,738
0
W
Cthulhu
CrampdUboat
Cthulhu
13,097
713
639
999
25,571
29,568
955
8,929
16,592
57,062
0
L
Erlang Shen
Dexteratus
Erlang Shen
21,520
10,635
0
12,790
32,804
34,108
1,738
14,673
17,181
1,155
115,468
L
19,895
1,542
3,792
6,911
18,683
9,566
42
9,566
9,092
117,135
0
L
Mercury
Hell Hakase
Mercury
17,177
9,717
0
5,283
22,627
10,985
0
8,135
14,442
0
127,820
W
Jormungandr
KidAoK
Jormungandr
20,580
6,642
0
7,645
22,157
26,012
1,242
3,222
18,360
100,232
0
W
Raijin
Kunze97
Raijin
13,140
776
0
4,089
15,850
7,255
95
6,469
9,306
103,288
0
W
Hou Yi
MikeyONeil
Hou Yi
23,297
15,184
0
9,234
19,555
8,966
2,074
7,554
11,976
0
111,244
L
Hachiman
Nino Mastiff
Hachiman
8,314
4,629
0
2,201
11,682
5,424
1,027
1,806
9,801
0
70,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,929
Gold Earned
67,928
743
Minions Killed
737
0
Camps Cleared
0
2,568,111
Distance Traveled
2,751,541
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,809
476
164
6
0
590,341
1
L
Geb
12,811
442
21
1
0
588,211
4
W
Cthulhu
14,541
501
79
3
0
482,504
6
L
Erlang Shen
14,597
503
200
7
0
499,279
1
L
Ra
14,872
513
194
7
0
555,240
8
L
Mercury
14,092
486
183
6
0
623,795
1
W
Jormungandr
15,268
526
168
6
0
509,048
1
W
Raijin
14,563
502
178
6
0
483,509
14
W
Hou Yi
15,748
543
154
5
0
502,709
1
L
Hachiman
11,556
398
139
5
0
485,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role