Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,052 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
CoffeeMirror18
Anubis
Level 15
God Stats
2W - 11L
1,136 SR
Queue Stats
25W - 37L
1,066 Elo+
Solo
Bakasura
Bakasura
W7 175db
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,427 SR
1,324 Elo+

VS

Team Averages
Level 15
1,387 SR
1,147 Elo+
Susano
Susano
 
Susano
Level 8
God Stats
3W - 9L
1,182 SR
Queue Stats
80W - 80L
951 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 90L
951 Elo+
Party 1
Neith
Neith
 
Neith
Level 14
God Stats
16W - 13L
1,488 SR
Queue Stats
18W - 22L
1,183 Elo+
Solo
Bellona
Bellona
ShadowHydraXIX
Bellona
Level 28
God Stats
11W - 5L
1,507 SR
Queue Stats
44W - 39L
1,439 Elo+
Solo
Anubis
Anubis
cala-exxodiak
Anubis
Level 16
God Stats
14W - 31L
1,258 SR
Queue Stats
34W - 61L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
3 / 5 / 1
10,132
921
7,321
13,791
6,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
 
Bacchus
15
1 / 10 / 2
9,441
858
7,529
18,179
14,339
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
 
Ra
15
0 / 10 / 2
9,008
819
4,061
15,115
6,989
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

15
1 / 7 / 2
9,505
864
2,954
13,177
8,522
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bakasura
W7 175db
Bakasura
15
0 / 11 / 3
9,895
900
4,310
13,792
4,669
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

25

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
4 / 2 / 16
10,982
998
12,062
9,095
5,932
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
 
The Morrigan
19
6 / 0 / 17
11,895
1,081
10,733
5,896
2,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
 
Neith
18
10 / 3 / 18
11,697
1,063
13,190
7,082
3,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
16 / 0 / 7
12,792
1,163
12,602
5,837
8,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
7 / 0 / 16
11,218
1,020
10,014
2,020
889
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
117
5
Kills
43
43
Deaths
5
10
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
1
0.7
L
Bacchus
 
Bacchus
1
10
2
0.2
L
Ra
 
Ra
0
10
2
0.1
W
Susano
 
Susano
4
2
16
6
W
The Morrigan
 
The Morrigan
6
0
17
14.5
W
Neith
 
Neith
10
3
18
6.33
L
1
7
2
0.29
W
16
0
7
19.5
L
Bakasura
W7 175db
Bakasura
0
11
3
0.14
W
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,175
Damage
58,601
74,054
Taken
29,930
40,830
Mitigated
20,521
6,895
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,321
2,635
0
5,039
13,791
6,311
0
2,631
11,160
0
18,595
L
Bacchus
 
Bacchus
7,529
1,949
0
0
18,179
14,339
0
6,333
11,538
23,818
0
L
Ra
 
Ra
4,061
479
106
1,460
15,115
6,989
0
3,904
11,211
16,876
0
W
Susano
 
Susano
12,062
3,687
356
614
9,095
5,932
0
4,200
4,745
0
18,239
W
The Morrigan
 
The Morrigan
10,733
4,715
0
0
5,896
2,410
0
3,861
1,935
35,721
435
W
Neith
 
Neith
13,190
6,994
0
682
7,082
3,154
0
3,344
3,713
0
29,542
L
2,954
760
0
0
13,177
8,522
0
5,161
8,016
15,778
0
W
12,602
6,539
274
1,999
5,837
8,136
0
1,556
4,231
0
21,671
L
Bakasura
W7 175db
Bakasura
4,310
3,254
0
290
13,792
4,669
0
2,669
11,123
0
29,176
W
10,014
90
0
558
2,020
889
0
1,208
737
15,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,981
Gold Earned
58,584
143
Minions Killed
160
4
Camps Cleared
3
769,744
Distance Traveled
854,992
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,132
921
37
3
0
164,258
0
L
Bacchus
9,441
858
19
2
0
200,189
0
L
Ra
9,008
819
22
2
0
125,860
3
W
Susano
10,982
998
19
2
0
173,655
0
W
The Morrigan
11,895
1,081
61
6
0
191,346
0
W
Neith
11,697
1,063
44
4
3
152,250
1
L
Anubis
9,505
864
21
2
0
130,311
0
W
Bellona
12,792
1,163
18
2
0
147,526
0
L
Bakasura
9,895
900
44
4
4
149,126
2
W
Anubis
11,218
1,020
18
2
0
190,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role