Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
frisnofm
Cernunnos
Level 158
God Stats
1W - 4L
1,697 SR
Queue Stats
103W - 96L
1,526 Elo+
Solo
Cthulhu
Cthulhu
lobopoa
Cthulhu
Level 146
God Stats
14W - 13L
1,485 SR
Queue Stats
157W - 177L
1,445 Elo+
Solo
Team Averages
Level 147
1,536 SR
1,494 Elo+

VS

Team Averages
Level 125
1,563 SR
1,704 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kαto
Ymir
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 37L
1,966 Elo+
Party 1
Skadi
Skadi
Noffting
Skadi
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,930 Elo+
Party 1
Aphrodite
Aphrodite
Santakayaa
Aphrodite
Level 123
God Stats
4W - 4L
1,922 SR
Queue Stats
30W - 29L
1,533 Elo+
Solo
Baba Yaga
Baba Yaga
fenrisfenrir51
Baba Yaga
Level 113
God Stats
1W - 5L
1,391 SR
Queue Stats
129W - 124L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
10 / 0 / 14
12,583
1,144
21,617
8,178
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
18
7 / 0 / 15
11,290
1,026
11,932
8,560
13,486
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
 
Raijin
17
5 / 2 / 14
10,759
978
11,756
7,197
3,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
frisnofm
Cernunnos
18
4 / 0 / 17
10,910
992
20,133
12,029
5,641
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
lobopoa
Cthulhu
17
4 / 0 / 21
11,074
1,007
17,381
9,228
11,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

259

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 4 / 1
9,030
821
6,399
18,398
20,933
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Kαto
Ymir
15
1 / 8 / 1
9,326
848
8,503
24,289
24,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Skadi
Noffting
Skadi
15
0 / 10 / 2
9,224
839
11,166
19,278
7,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Santakayaa
Aphrodite
16
1 / 6 / 0
9,769
888
7,203
18,598
12,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
fenrisfenrir51
Baba Yaga
15
0 / 2 / 1
9,051
823
8,430
8,161
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
7
30
Kills
2
2
Deaths
30
81
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
0
14
17
W
Bacchus
 
Bacchus
7
0
15
14.5
W
Raijin
 
Raijin
5
2
14
6
L
Bellona
 
Bellona
0
4
1
0.13
L
Ymir
Kαto
Ymir
1
8
1
0.19
L
Skadi
Noffting
Skadi
0
10
2
0.1
L
Aphrodite
Santakayaa
Aphrodite
1
6
0
0.17
L
Baba Yaga
fenrisfenrir51
Baba Yaga
0
2
1
0.25
W
Cernunnos
frisnofm
Cernunnos
4
0
17
12.5
W
Cthulhu
lobopoa
Cthulhu
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,819
Damage
41,701
45,192
Taken
88,724
37,375
Mitigated
68,210
7,172
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,617
1,101
243
3,316
8,178
3,735
0
3,481
4,643
54,111
0
W
Bacchus
 
Bacchus
11,932
1,139
0
545
8,560
13,486
0
3,458
4,987
19,708
0
W
Raijin
 
Raijin
11,756
975
0
68
7,197
3,217
0
3,420
3,727
28,271
0
L
Bellona
 
Bellona
6,399
776
0
481
18,398
20,933
0
11,621
6,652
0
17,574
L
Ymir
Kαto
Ymir
8,503
1,214
0
0
24,289
24,075
0
13,796
10,170
19,348
0
L
Skadi
Noffting
Skadi
11,166
4,747
0
0
19,278
7,061
0
15,402
3,751
0
41,080
L
Aphrodite
Santakayaa
Aphrodite
7,203
379
5,224
6,341
18,598
12,833
0
14,382
4,091
35,392
0
L
Baba Yaga
fenrisfenrir51
Baba Yaga
8,430
277
0
1,568
8,161
3,308
0
6,737
1,374
21,501
0
W
Cernunnos
frisnofm
Cernunnos
20,133
15,110
0
1,645
12,029
5,641
0
8,939
3,015
0
38,476
W
Cthulhu
lobopoa
Cthulhu
17,381
237
1,355
0
9,228
11,296
0
4,838
4,195
28,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,616
Gold Earned
46,400
209
Minions Killed
220
11
Camps Cleared
3
1,078,400
Distance Traveled
1,001,061
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,583
1,144
74
7
5
204,205
0
W
Bacchus
11,290
1,026
27
2
0
226,089
3
W
Raijin
10,759
978
47
4
2
191,602
2
L
Bellona
9,030
821
23
2
0
211,330
0
L
Ymir
9,326
848
29
3
0
171,100
0
L
Skadi
9,224
839
67
6
1
185,878
0
L
Aphrodite
9,769
888
71
6
1
222,794
0
L
Baba Yaga
9,051
823
30
3
1
209,959
2
W
Cernunnos
10,910
992
35
3
4
217,625
4
W
Cthulhu
11,074
1,007
26
2
0
238,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role