Player Matchup

Cthulhu
Cthulhu
DrakonyanAzkar
Cthulhu
Level 80
God Stats
2W - 2L
1,273 SR
Queue Stats
57W - 119L
1,247 Elo+
Party 2
Medusa
Medusa
JhonPhaedrus
Medusa
Level 17
God Stats
2W - 2L
1,428 SR
Queue Stats
21W - 22L
1,453 Elo+
Solo
Persephone
Persephone
Shiehenriel
Persephone
Level 68
God Stats
3W - 8L
1,441 SR
Queue Stats
49W - 111L
1,224 Elo+
Party 2
Team Averages
Level 55
1,381 SR
1,308 Elo+

VS

Team Averages
Level 15
1,427 SR
1,198 Elo+
Cthulhu
Cthulhu
Biscoittin
Cthulhu
Level 14
God Stats
1W - 1L
1,710 SR
Queue Stats
10W - 27L
1,190 Elo+
Party 1
Pele
Pele
Jededayahh
Pele
Level 16
God Stats
0W - 2L
1,188 SR
Queue Stats
11W - 28L
1,190 Elo+
Party 1
Merlin
Merlin
Kirishimada
Merlin
Level 14
God Stats
3W - 6L
1,383 SR
Queue Stats
10W - 25L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 13
9,115
760
7,393
10,534
7,405
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
14
14 / 1 / 2
10,562
880
11,352
8,454
2,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Shiehenriel
Persephone
11
1 / 1 / 10
8,062
672
4,397
3,831
1,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Biscoittin
Cthulhu
10
1 / 4 / 0
7,718
643
6,408
12,752
6,722
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

9
1 / 7 / 1
7,198
600
5,417
8,994
2,743
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
10
0 / 5 / 2
7,001
583
3,893
6,618
1,993
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Biscoittin
Cthulhu
1
4
0
0.25
W
1
0
13
7.5
L
1
7
1
0.21
W
Medusa
14
1
2
15
L
Merlin
0
5
2
0.2
W
Persephone
Shiehenriel
Persephone
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,142
Damage
15,718
22,819
Taken
28,364
11,493
Mitigated
11,458
1,820
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Biscoittin
Cthulhu
6,408
275
248
989
12,752
6,722
0
6,008
6,744
22,397
0
W
7,393
407
291
0
10,534
7,405
185
5,672
4,862
27,421
0
L
5,417
2,033
0
1,010
8,994
2,743
0
3,330
5,664
0
16,379
W
Medusa
11,352
5,886
0
480
8,454
2,995
2,077
3,222
5,232
0
50,784
L
Merlin
3,893
372
0
750
6,618
1,993
0
2,500
4,118
28,114
0
W
Persephone
Shiehenriel
Persephone
4,397
600
660
389
3,831
1,093
720
1,474
2,357
23,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,739
Gold Earned
21,917
151
Minions Killed
107
0
Camps Cleared
0
636,869
Distance Traveled
571,696
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,718
643
42
4
0
217,552
0
W
Cthulhu
9,115
760
42
4
0
228,047
3
L
Pele
7,198
600
22
2
0
209,444
4
W
Medusa
10,562
880
71
6
0
213,991
1
L
Merlin
7,001
583
43
4
0
144,700
2
W
Persephone
8,062
672
38
3
0
194,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role