Player Matchup

Zhong Kui
Zhong Kui
PachuPachaYT
Zhong Kui
Level 109
God Stats
15W - 11L
1,658 SR
Queue Stats
286W - 282L
1,504 Elo+
Solo
Anhur
Anhur
abismo34
Anhur
Level 50
God Stats
9W - 11L
1,458 SR
Queue Stats
376W - 363L
1,464 Elo+
Solo
Merlin
Merlin
reime65
Merlin
Level 56
God Stats
56W - 61L
1,471 SR
Queue Stats
196W - 240L
1,431 Elo+
Solo
Team Averages
Level 72
1,529 SR
1,466 Elo+

VS

Team Averages
Level 95
1,569 SR
1,433 Elo+
He Bo
He Bo
TioNaveKK
He Bo
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 37L
1,434 Elo+
Solo
Geb
Geb
ToonixOMG
Geb
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 86L
1,450 Elo+
Party 1
Anhur
Anhur
jaim 888
Anhur
Level 76
God Stats
1W - 1L
1,708 SR
Queue Stats
24W - 34L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PachuPachaYT
Zhong Kui
18
3 / 4 / 5
14,470
603
16,086
21,092
27,675
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Anhur
abismo34
Anhur
19
7 / 4 / 2
15,428
643
13,530
18,731
10,580
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
reime65
Merlin
17
2 / 7 / 4
14,201
592
18,371
14,552
5,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
TioNaveKK
He Bo
18
10 / 3 / 3
15,743
656
23,719
18,888
7,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 2 / 9
13,339
556
9,456
24,722
30,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
jaim 888
Anhur
17
3 / 7 / 10
14,242
593
8,990
22,323
8,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
15
15
Deaths
12
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
PachuPachaYT
Zhong Kui
3
4
5
1.38
L
He Bo
TioNaveKK
He Bo
10
3
3
3.83
L
2
2
9
3.25
W
Anhur
abismo34
Anhur
7
4
2
2
L
Anhur
jaim 888
Anhur
3
7
10
1.14
W
Merlin
reime65
Merlin
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,987
Damage
42,165
54,375
Taken
65,933
43,267
Mitigated
47,570
12,682
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
PachuPachaYT
Zhong Kui
16,086
2,371
207
7,504
21,092
27,675
1,227
12,089
9,003
70,566
0
L
He Bo
TioNaveKK
He Bo
23,719
293
0
8,154
18,888
7,686
334
9,449
9,214
94,921
0
L
9,456
1,200
0
0
24,722
30,909
195
11,097
13,200
35,542
0
W
Anhur
abismo34
Anhur
13,530
7,250
1,158
2,550
18,731
10,580
2,019
11,235
7,496
0
104,275
L
Anhur
jaim 888
Anhur
8,990
4,558
0
3,702
22,323
8,975
1,489
13,063
9,035
0
63,797
W
Merlin
reime65
Merlin
18,371
1,072
0
1,263
14,552
5,012
120
9,950
4,602
65,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,099
Gold Earned
43,324
260
Minions Killed
233
0
Camps Cleared
0
1,172,241
Distance Traveled
1,279,704
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,470
603
75
3
0
392,577
4
L
He Bo
15,743
656
116
5
0
417,230
8
L
Geb
13,339
556
29
1
0
471,454
3
W
Anhur
15,428
643
111
5
0
405,972
7
L
Anhur
14,242
593
88
4
0
391,020
0
W
Merlin
14,201
592
74
3
0
373,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role