Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 99L
1,581 Elo+
Party 2
Hou Yi
Hou Yi
ArchAcidicHail
Hou Yi
Level 122
God Stats
71W - 47L
1,651 SR
Queue Stats
239W - 188L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
Pluxle
Cthulhu
Level 153
God Stats
14W - 12L
1,578 SR
Queue Stats
89W - 76L
1,605 Elo+
Solo
Hun Batz
Hun Batz
SpartaTown
Hun Batz
Level 123
God Stats
2W - 2L
1,765 SR
Queue Stats
440W - 376L
1,679 Elo+
Party 2
Team Averages
Level 122
1,599 SR
1,599 Elo+

VS

Team Averages
Level 125
1,594 SR
1,606 Elo+
He Bo
He Bo
Allahu Akbees
He Bo
Level 109
God Stats
4W - 4L
1,687 SR
Queue Stats
139W - 115L
1,661 Elo+
Party 1
Ymir
Ymir
AyyJayWayy
Ymir
Level 129
God Stats
5W - 6L
1,563 SR
Queue Stats
113W - 93L
1,646 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IlTITlI
Ah Muzen Cab
Level 126
God Stats
8W - 6L
1,586 SR
Queue Stats
536W - 498L
1,604 Elo+
Solo
Vulcan
Vulcan
Kingley Hobo
Vulcan
Level 144
God Stats
5W - 9L
1,519 SR
Queue Stats
281W - 255L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
villadan97
Sun Wukong
Level 118
God Stats
23W - 17L
1,617 SR
Queue Stats
310W - 288L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 5 / 10
11,671
531
10,551
15,447
5,276
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
 
Kuzenbo
17
3 / 4 / 13
10,428
474
6,305
18,786
20,676
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 3 / 6
12,289
559
11,295
16,252
6,294
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pluxle
Cthulhu
20
5 / 1 / 4
13,272
603
16,840
17,276
17,225
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
SpartaTown
Hun Batz
19
6 / 2 / 11
13,088
595
16,930
14,432
5,421
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 4
12,415
564
14,750
14,448
5,309
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 5
10,816
492
7,518
17,636
13,823
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
IlTITlI
Ah Muzen Cab
17
2 / 4 / 5
10,664
485
14,050
11,671
4,571
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
16
1 / 5 / 5
9,998
454
12,775
10,372
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
villadan97
Sun Wukong
17
3 / 6 / 1
10,622
483
15,766
22,179
24,657
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
25
Kills
15
15
Deaths
25
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
5
10
2
W
Kuzenbo
 
Kuzenbo
3
4
13
2.38
L
6
6
4
1.33
W
6
3
6
3
L
3
4
5
1.38
L
Ah Muzen Cab
IlTITlI
Ah Muzen Cab
2
4
5
1.13
L
Vulcan
1
5
5
0.7
W
Cthulhu
Pluxle
Cthulhu
5
1
4
7
W
Hun Batz
SpartaTown
Hun Batz
6
2
11
5.75
L
Sun Wukong
villadan97
Sun Wukong
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,921
Damage
64,859
82,193
Taken
76,306
54,892
Mitigated
52,259
33,655
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,551
355
4,363
5,921
15,447
5,276
306
11,060
4,362
70,343
0
W
Kuzenbo
 
Kuzenbo
6,305
1,817
0
901
18,786
20,676
351
10,234
8,489
22,043
0
L
14,750
1,051
0
3,768
14,448
5,309
0
6,455
7,793
100,466
0
W
11,295
7,804
0
7,129
16,252
6,294
2,747
3,654
12,573
0
89,141
L
7,518
808
0
1,000
17,636
13,823
0
6,956
10,286
38,057
0
L
Ah Muzen Cab
IlTITlI
Ah Muzen Cab
14,050
6,742
0
3,340
11,671
4,571
872
1,136
10,485
0
78,646
L
Vulcan
12,775
5,736
0
743
10,372
3,899
0
2,784
7,488
76,625
0
W
Cthulhu
Pluxle
Cthulhu
16,840
3,049
219
10,778
17,276
17,225
77
1,861
14,598
93,755
0
W
Hun Batz
SpartaTown
Hun Batz
16,930
4,839
0
4,344
14,432
5,421
0
8,234
6,148
0
109,868
L
Sun Wukong
villadan97
Sun Wukong
15,766
4,159
0
6,013
22,179
24,657
0
14,496
6,558
0
75,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,748
Gold Earned
54,515
686
Minions Killed
623
0
Camps Cleared
0
2,055,880
Distance Traveled
1,948,353
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,671
531
127
6
0
383,656
2
W
Kuzenbo
10,428
474
35
2
0
404,075
5
L
He Bo
12,415
564
157
7
0
385,554
5
W
Hou Yi
12,289
559
172
8
0
334,354
2
L
Ymir
10,816
492
63
3
0
389,933
6
L
Ah Muzen Cab
10,664
485
156
7
0
387,922
1
L
Vulcan
9,998
454
119
5
0
378,831
7
W
Cthulhu
13,272
603
184
8
0
430,665
1
W
Hun Batz
13,088
595
168
8
0
503,130
1
L
Sun Wukong
10,622
483
128
6
0
406,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role