Player Matchup

Neith
Neith
Not Jokawild
Neith
Level 12
God Stats
7W - 6L
1,239 SR
Queue Stats
7W - 9L
945 Elo+
Party 1
Sun Wukong
Sun Wukong
Parallax5772
Sun Wukong
Level 12
God Stats
10W - 11L
1,167 SR
Queue Stats
10W - 11L
945 Elo+
Party 1
Hades
Hades
SaVaGExReL0adZ
Hades
Level 16
God Stats
8W - 5L
1,239 SR
Queue Stats
13W - 12L
945 Elo+
Party 1
Team Averages
Level 13
1,215 SR
945 Elo+

VS

Team Averages
Level 19
1,456 SR
1,065 Elo+
Merlin
Merlin
DaPuRpLeBaRd
Merlin
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 35L
1,089 Elo+
Solo
Pele
Pele
PoB Taquechi
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
887 Elo+
Solo
Athena
Athena
babybobatea2631
Athena
Level 28
God Stats
64W - 72L
1,368 SR
Queue Stats
126W - 175L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 3 / 11
9,504
864
9,725
8,070
2,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Parallax5772
Sun Wukong
13
15 / 3 / 12
10,160
924
11,129
10,244
4,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
10 / 1 / 17
9,870
897
10,088
11,383
6,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 12 / 4
7,905
719
7,340
11,632
4,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 10 / 1
8,927
812
4,137
11,304
3,719
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 12 / 1
7,161
651
2,480
14,548
6,438
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
34
Kills
5
7
Deaths
34
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
12
4
0.25
W
9
3
11
4.83
W
Sun Wukong
Parallax5772
Sun Wukong
15
3
12
7
L
3
10
1
0.35
W
10
1
17
18.5
L
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,942
Damage
13,957
29,697
Taken
37,484
14,524
Mitigated
14,197
6,678
Healing
677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,340
1,105
0
0
11,632
4,040
0
4,766
6,866
23,899
0
W
9,725
6,156
0
1,104
8,070
2,768
1,145
2,336
5,734
0
22,028
W
Sun Wukong
Parallax5772
Sun Wukong
11,129
3,762
0
1,244
10,244
4,945
835
4,518
5,726
486
23,137
L
4,137
992
0
677
11,304
3,719
0
2,759
8,545
0
11,122
W
10,088
1,959
748
3,582
11,383
6,811
392
3,082
8,301
35,105
0
L
2,480
1,240
0
0
14,548
6,438
0
2,966
11,582
6,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,534
Gold Earned
23,993
90
Minions Killed
45
0
Camps Cleared
0
536,873
Distance Traveled
356,792
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,905
719
35
3
0
129,936
1
W
Neith
9,504
864
12
1
0
154,947
0
W
Sun Wukong
10,160
924
30
3
0
183,258
0
L
Pele
8,927
812
5
0
0
106,091
1
W
Hades
9,870
897
48
4
0
198,668
0
L
Athena
7,161
651
5
0
0
120,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role