Player Matchup

Kukulkan
Kukulkan
CBC Ranger
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
JAW89608
Tyr
Level 115
God Stats
2W - 2L
1,657 SR
Queue Stats
56W - 58L
1,491 Elo+
Party 2
Fenrir
Fenrir
White Homie Jay
Fenrir
Level 24
God Stats
10W - 9L
1,451 SR
Queue Stats
17W - 14L
1,228 Elo+
Party 2
Team Averages
Level 62
1,536 SR
1,406 Elo+

VS

Team Averages
Level 56
1,481 SR
1,399 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TrixKash_on_YT
Merlin
Level 8
God Stats
10W - 11L
1,443 SR
Queue Stats
17W - 20L
1,375 Elo+
Party 1
Jing Wei
Jing Wei
VageSlegg
Jing Wei
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CBC Ranger
Kukulkan
13
2 / 1 / 14
9,855
657
7,626
6,489
2,393
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
12 / 0 / 9
12,019
801
18,962
15,373
15,629
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 0 / 10
10,850
723
4,739
7,727
3,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 11 / 0
8,430
562
5,964
13,422
5,179
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 9 / 0
8,075
538
5,103
12,568
4,197
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
VageSlegg
Jing Wei
12
0 / 3 / 1
8,401
560
5,813
12,778
4,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
23
Kills
1
1
Deaths
23
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
11
0
0.09
W
Kukulkan
CBC Ranger
Kukulkan
2
1
14
9
W
12
0
9
16.5
L
0
9
0
0
L
Jing Wei
VageSlegg
Jing Wei
0
3
1
0.17
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,327
Damage
16,880
29,589
Taken
38,768
21,642
Mitigated
13,980
9,145
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,964
2,746
266
990
13,422
5,179
0
2,146
11,001
0
21,235
W
Kukulkan
CBC Ranger
Kukulkan
7,626
335
405
1,006
6,489
2,393
975
942
5,547
43,722
0
W
18,962
5,285
0
7,513
15,373
15,629
282
2,522
12,585
0
61,076
L
5,103
693
378
1,149
12,568
4,197
221
2,162
10,206
30,924
0
L
Jing Wei
VageSlegg
Jing Wei
5,813
3,826
477
2,277
12,778
4,604
720
3,446
9,182
0
37,258
W
4,739
726
0
221
7,727
3,620
1,354
1,777
5,950
0
13,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
24,906
161
Minions Killed
128
0
Camps Cleared
0
874,729
Distance Traveled
674,820
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,430
562
24
2
0
205,514
0
W
Kukulkan
9,855
657
74
5
0
246,620
4
W
Tyr
12,019
801
66
4
0
301,806
2
L
Merlin
8,075
538
38
3
0
209,785
2
L
Jing Wei
8,401
560
66
4
0
259,521
0
W
Fenrir
10,850
723
21
1
0
326,303
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role