Player Matchup

He Bo
He Bo
GoDShOt27
He Bo
Level 13
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 4L
1,020 Elo+
Party 2
Hercules
Hercules
Reis930
Hercules
Level 23
God Stats
4W - 2L
1,805 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo
Neith
Neith
brendo0077
Neith
Level 6
God Stats
1W - 7L
1,119 SR
Queue Stats
2W - 7L
1,176 Elo+
Party 2
Team Averages
Level 14
1,576 SR
1,232 Elo+

VS

Team Averages
Level 51
1,574 SR
1,394 Elo+
Bellona
Bellona
Saveforjapan
Bellona
Level 18
God Stats
7W - 8L
1,484 SR
Queue Stats
96W - 75L
1,443 Elo+
Party 1
Merlin
Merlin
SelfDestrukt
Merlin
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 7L
1,238 Elo+
Solo
Cthulhu
Cthulhu
SeniorJellykins
Cthulhu
Level 113
God Stats
32W - 12L
1,737 SR
Queue Stats
124W - 107L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GoDShOt27
He Bo
14
2 / 8 / 6
10,846
603
9,879
13,798
4,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Reis930
Hercules
16
7 / 4 / 4
13,009
723
10,553
22,127
19,236
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
14
4 / 7 / 5
11,568
643
7,342
14,017
4,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Saveforjapan
Bellona
14
1 / 2 / 9
10,982
610
3,907
11,844
8,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
17
7 / 10 / 10
13,135
730
12,247
12,957
4,606
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 1 / 8
14,687
816
22,915
12,548
15,357
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
13
Kills
19
19
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
He Bo
GoDShOt27
He Bo
2
8
6
0.63
L
Hercules
Reis930
Hercules
7
4
4
2.25
W
Bellona
Saveforjapan
Bellona
1
2
9
2.75
W
Merlin
7
10
10
1.2
W
11
1
8
15
L
Neith
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,774
Damage
39,069
49,942
Taken
37,349
28,040
Mitigated
28,031
10,628
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
GoDShOt27
He Bo
9,879
279
135
2,836
13,798
4,528
0
9,718
4,080
36,529
0
L
Hercules
Reis930
Hercules
10,553
3,617
0
6,861
22,127
19,236
0
13,316
8,811
0
53,547
W
Bellona
Saveforjapan
Bellona
3,907
2,055
1,140
3,567
11,844
8,068
0
3,297
8,422
0
16,159
W
Merlin
12,247
1,275
0
108
12,957
4,606
1,736
3,459
9,298
64,888
0
W
22,915
2,320
503
480
12,548
15,357
888
3,201
9,153
58,319
0
L
Neith
7,342
3,685
0
796
14,017
4,276
72
12,325
1,692
0
34,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
38,804
157
Minions Killed
185
0
Camps Cleared
0
755,011
Distance Traveled
922,027
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,846
603
40
2
0
270,020
0
L
Hercules
13,009
723
58
3
0
287,820
4
W
Bellona
10,982
610
21
1
0
294,442
5
W
Merlin
13,135
730
93
5
0
265,884
0
W
Cthulhu
14,687
816
71
4
0
361,701
4
L
Neith
11,568
643
59
3
0
197,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role