Player Matchup

Merlin
Merlin
 
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BlitzArchive
Bastet
Level 26
God Stats
2W - 2L
1,486 SR
Queue Stats
83W - 56L
1,079 Elo+
Party 1
Team Averages
Level 37
1,495 SR
1,360 Elo+

VS

Team Averages
Level 24
1,420 SR
1,054 Elo+
Odin
Odin
BootyCoughS
Odin
Level 28
God Stats
9W - 8L
1,500 SR
Queue Stats
80W - 85L
1,024 Elo+
Party 2
Sol
Sol
Dreemurr02
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,114 Elo+
Solo
Cthulhu
Cthulhu
KaliSh0tJFK
Cthulhu
Level 29
God Stats
1W - 1L
1,260 SR
Queue Stats
23W - 19L
1,024 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
2 / 2 / 4
6,781
678
3,383
5,462
1,740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
9
1 / 1 / 5
6,419
642
5,920
8,460
4,484
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
8
3 / 5 / 3
6,838
684
4,472
7,093
2,238
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
6,781
678
3,617
6,028
2,901
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 3
6,879
688
4,571
5,951
1,867
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
KaliSh0tJFK
Cthulhu
10
3 / 1 / 4
7,194
719
7,247
7,384
3,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
6
Kills
8
8
Deaths
6
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
4
2
L
Cthulhu
 
Cthulhu
1
1
5
3.5
L
Bastet
3
5
3
0.9
W
2
3
4
1.33
W
3
2
3
2.25
W
Cthulhu
KaliSh0tJFK
Cthulhu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,775
Damage
15,435
21,015
Taken
19,363
8,462
Mitigated
8,252
2,226
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,383
346
464
804
5,462
1,740
0
2,649
2,788
26,083
0
L
Cthulhu
 
Cthulhu
5,920
210
439
429
8,460
4,484
0
5,235
3,113
11,855
0
L
Bastet
4,472
1,702
0
90
7,093
2,238
0
3,974
2,916
0
9,045
W
3,617
1,291
0
726
6,028
2,901
0
3,160
2,868
0
9,484
W
4,571
1,244
0
2,221
5,951
1,867
0
2,414
3,537
14,587
0
W
Cthulhu
KaliSh0tJFK
Cthulhu
7,247
668
237
1,077
7,384
3,484
0
3,761
3,623
20,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,038
Gold Earned
20,854
71
Minions Killed
65
0
Camps Cleared
0
516,732
Distance Traveled
495,004
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,781
678
46
5
0
169,194
0
L
Cthulhu
6,419
642
17
2
0
190,340
0
L
Bastet
6,838
684
8
1
0
157,198
0
W
Odin
6,781
678
16
2
0
152,320
1
W
Sol
6,879
688
23
2
0
160,342
0
W
Cthulhu
7,194
719
26
3
0
182,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role