Player Matchup

Merlin
Merlin
 
Merlin
Level 38
God Stats
13W - 14L
1,500 SR
Queue Stats
61W - 83L
1,297 Elo+
Solo
Zeus
Zeus
BigDiesel1982
Zeus
Level 124
God Stats
25W - 18L
1,568 SR
Queue Stats
109W - 137L
1,332 Elo+
Solo
Heimdallr
Heimdallr
Disarmed C4
Heimdallr
Level 89
God Stats
1W - 0L
1,596 SR
Queue Stats
20W - 14L
1,465 Elo+
Solo
Hou Yi
Hou Yi
Kranel5530
Hou Yi
Level 74
God Stats
12W - 11L
1,592 SR
Queue Stats
218W - 212L
1,401 Elo+
Solo
Cthulhu
Cthulhu
deathNote278
Cthulhu
Level 107
God Stats
2W - 3L
1,493 SR
Queue Stats
36W - 35L
1,351 Elo+
Solo
Team Averages
Level 86
1,550 SR
1,369 Elo+

VS

Team Averages
Level 59
1,413 SR
1,378 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 80L
1,271 Elo+
Solo
King Arthur
King Arthur
DARKSHARK1099
King Arthur
Level 69
God Stats
24W - 24L
1,152 SR
Queue Stats
538W - 486L
1,467 Elo+
Party 1
Susano
Susano
ImMInimEE
Susano
Level 69
God Stats
47W - 36L
1,507 SR
Queue Stats
397W - 375L
1,429 Elo+
Party 1
Thoth
Thoth
Luna Shoujo
Thoth
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 34L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chieffed420
Ah Muzen Cab
Level 48
God Stats
32W - 30L
1,409 SR
Queue Stats
54W - 63L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 4 / 10
15,169
948
14,643
12,112
4,626
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 3 / 14
15,306
957
39,361
11,006
4,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Disarmed C4
Heimdallr
20
10 / 11 / 15
16,829
1,052
44,833
28,981
12,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hou Yi
Kranel5530
Hou Yi
20
3 / 3 / 13
14,811
926
17,516
12,827
5,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
deathNote278
Cthulhu
20
6 / 4 / 15
15,705
982
22,898
20,480
28,428
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
3 / 5 / 14
15,231
952
19,150
38,492
51,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
DARKSHARK1099
King Arthur
20
4 / 1 / 9
14,499
906
9,814
17,743
19,043
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Susano
ImMInimEE
Susano
20
4 / 9 / 12
14,701
919
12,420
23,989
10,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 3 / 10
15,000
938
13,473
27,629
10,233
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
chieffed420
Ah Muzen Cab
20
9 / 9 / 9
16,570
1,036
26,375
37,745
14,616
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
79
27
Kills
25
25
Deaths
27
67
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
4
10
2.25
L
Jormungandr
 
Jormungandr
3
5
14
2
W
4
3
14
3.67
L
King Arthur
DARKSHARK1099
King Arthur
4
1
9
8.5
W
Heimdallr
Disarmed C4
Heimdallr
10
11
15
1.59
L
Susano
ImMInimEE
Susano
4
9
12
1.11
W
Hou Yi
Kranel5530
Hou Yi
3
3
13
3.17
L
5
3
10
3.33
L
Ah Muzen Cab
chieffed420
Ah Muzen Cab
9
9
9
1.5
W
Cthulhu
deathNote278
Cthulhu
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,251
Damage
81,232
85,406
Taken
145,598
54,622
Mitigated
106,721
17,244
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,643
536
986
1,331
12,112
4,626
0
4,684
7,353
64,273
0
L
Jormungandr
 
Jormungandr
19,150
3,717
1,292
993
38,492
51,876
0
17,996
20,167
49,099
0
W
39,361
2,034
242
2,030
11,006
4,230
0
4,254
6,702
65,496
0
L
King Arthur
DARKSHARK1099
King Arthur
9,814
560
0
2,251
17,743
19,043
0
9,903
7,790
0
23,194
W
Heimdallr
Disarmed C4
Heimdallr
44,833
31,599
692
7,834
28,981
12,174
0
11,322
17,509
0
67,544
L
Susano
ImMInimEE
Susano
12,420
4,802
0
0
23,989
10,953
0
9,136
14,827
0
20,318
W
Hou Yi
Kranel5530
Hou Yi
17,516
10,436
663
1,436
12,827
5,164
0
2,925
9,727
0
33,284
L
13,473
1,583
0
0
27,629
10,233
0
15,750
11,754
39,562
0
L
Ah Muzen Cab
chieffed420
Ah Muzen Cab
26,375
10,298
0
5,212
37,745
14,616
0
23,363
14,157
0
78,131
W
Cthulhu
deathNote278
Cthulhu
22,898
1,249
852
1,178
20,480
28,428
0
9,438
10,967
45,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,820
Gold Earned
76,001
347
Minions Killed
292
8
Camps Cleared
5
1,456,985
Distance Traveled
1,700,463
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,169
948
128
8
0
263,186
0
L
Jormungandr
15,231
952
75
5
2
292,817
1
W
Zeus
15,306
957
71
4
4
290,885
0
L
King Arthur
14,499
906
27
2
1
318,367
0
W
Heimdallr
16,829
1,052
59
4
2
290,092
0
L
Susano
14,701
919
18
1
0
377,869
0
W
Hou Yi
14,811
926
47
3
1
275,744
0
L
Thoth
15,000
938
56
4
0
318,869
1
L
Ah Muzen Cab
16,570
1,036
116
7
2
392,541
0
W
Cthulhu
15,705
982
42
3
1
337,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role