Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DEKOTOfam
Fenrir
Level 29
God Stats
7W - 7L
1,313 SR
Queue Stats
47W - 59L
1,129 Elo+
Party 1
Da Ji
Da Ji
Dominic_1720
Da Ji
Level 25
God Stats
5W - 10L
1,433 SR
Queue Stats
43W - 41L
1,196 Elo+
Solo
Baba Yaga
Baba Yaga
HiTMANGrIfF05
Baba Yaga
Level 28
God Stats
8W - 13L
1,336 SR
Queue Stats
322W - 440L
1,271 Elo+
Solo
Medusa
Medusa
SM0KY DA B3AR
Medusa
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Party 1
Team Averages
Level 19
1,417 SR
1,319 Elo+

VS

Team Averages
Level 16
1,424 SR
1,212 Elo+
Yemoja
Yemoja
Charmiene
Yemoja
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 42L
1,500 Elo+
Solo
Sol
Sol
JHOONALEJANDR10
Sol
Level 22
God Stats
6W - 7L
1,565 SR
Queue Stats
84W - 79L
1,217 Elo+
Solo
Discordia
Discordia
ZeusTheOverlord7
Discordia
Level 16
God Stats
8W - 9L
1,284 SR
Queue Stats
96W - 102L
1,087 Elo+
Solo
Cernunnos
Cernunnos
rektvinao
Cernunnos
Level 29
God Stats
11W - 6L
1,532 SR
Queue Stats
34W - 38L
1,268 Elo+
Solo
Cthulhu
Cthulhu
smartgame06
Cthulhu
Level 7
God Stats
9W - 12L
1,236 SR
Queue Stats
11W - 20L
986 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
3 / 3 / 6
9,783
489
6,174
13,714
9,066
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
DEKOTOfam
Fenrir
15
5 / 7 / 2
9,877
494
7,984
13,550
7,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 3 / 0
11,909
595
8,592
14,670
6,396
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
HiTMANGrIfF05
Baba Yaga
16
0 / 3 / 0
9,299
465
8,028
14,409
8,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
9 / 4 / 4
10,011
501
12,204
11,573
4,564
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Charmiene
Yemoja
17
4 / 4 / 0
10,366
518
13,819
16,995
6,887
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 7 / 2
7,467
373
6,511
12,070
8,686
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
15
6 / 7 / 0
9,746
487
12,488
9,621
2,711
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
rektvinao
Cernunnos
18
9 / 4 / 3
11,330
567
14,284
11,136
3,616
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
smartgame06
Cthulhu
7
1 / 4 / 2
6,952
348
1,847
6,536
2,394
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
26
Kills
20
20
Deaths
26
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
3
6
2
L
Yemoja
Charmiene
Yemoja
4
4
0
1
W
Fenrir
DEKOTOfam
Fenrir
5
7
2
0.86
W
9
3
0
3
W
Baba Yaga
HiTMANGrIfF05
Baba Yaga
0
3
0
0
L
0
7
2
0.14
W
9
4
4
2.75
L
Discordia
6
7
0
0.86
L
Cernunnos
rektvinao
Cernunnos
9
4
3
2.63
L
Cthulhu
smartgame06
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,982
Damage
48,949
67,916
Taken
56,358
35,498
Mitigated
24,294
16,274
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,174
807
0
2,796
13,714
9,066
886
9,207
4,243
31,410
0
L
Yemoja
Charmiene
Yemoja
13,819
1,973
132
6,848
16,995
6,887
992
7,596
9,342
71,088
0
W
Fenrir
DEKOTOfam
Fenrir
7,984
1,464
0
1,835
13,550
7,046
481
3,030
10,520
0
40,125
W
8,592
3,658
0
3,436
14,670
6,396
3,234
4,776
9,869
0
59,146
W
Baba Yaga
HiTMANGrIfF05
Baba Yaga
8,028
1,670
159
6,064
14,409
8,426
1,404
9,930
4,479
61,415
0
L
6,511
1,987
0
2,388
12,070
8,686
1,405
3,081
8,964
25,172
0
W
12,204
6,288
0
1,984
11,573
4,564
2,332
7,111
4,140
0
36,873
L
Discordia
12,488
975
0
570
9,621
2,711
760
2,843
6,728
53,892
0
L
Cernunnos
rektvinao
Cernunnos
14,284
6,752
78
2,902
11,136
3,616
2,218
311
10,600
0
66,281
L
Cthulhu
smartgame06
Cthulhu
1,847
260
0
111
6,536
2,394
66
371
6,040
8,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,879
Gold Earned
45,861
376
Minions Killed
375
0
Camps Cleared
0
1,676,450
Distance Traveled
1,399,645
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,783
489
60
3
0
307,312
0
L
Yemoja
10,366
518
114
6
0
326,657
1
W
Fenrir
9,877
494
57
3
0
391,996
3
W
Da Ji
11,909
595
107
5
0
317,205
0
W
Baba Yaga
9,299
465
109
5
0
318,207
4
L
Sol
7,467
373
38
2
0
258,757
3
W
Medusa
10,011
501
43
2
0
341,730
1
L
Discordia
9,746
487
97
5
0
295,987
0
L
Cernunnos
11,330
567
112
6
0
322,217
4
L
Cthulhu
6,952
348
14
1
0
196,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role