Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,430 Elo+
Solo
Arachne
Arachne
DishonestRope
Arachne
Level 27
God Stats
3W - 2L
1,266 SR
Queue Stats
45W - 47L
1,499 Elo+
Solo
Da Ji
Da Ji
Lord isekai
Da Ji
Level 17
God Stats
9W - 5L
1,703 SR
Queue Stats
16W - 14L
1,680 Elo+
Party 1
Izanami
Izanami
Vecaudant
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
xXEL1TEXx14
Kukulkan
Level 27
God Stats
20W - 16L
1,750 SR
Queue Stats
66W - 76L
1,380 Elo+
Party 1
Team Averages
Level 21
1,544 SR
1,498 Elo+

VS

Team Averages
Level 12
1,435 SR
1,437 Elo+
King Arthur
King Arthur
DeepFriedDio
King Arthur
Level 8
God Stats
4W - 7L
1,488 SR
Queue Stats
34W - 40L
1,302 Elo+
Solo
Neith
Neith
Pikachingona
Neith
Level 16
God Stats
0W - 1L
1,795 SR
Queue Stats
8W - 23L
1,467 Elo+
Solo
Fenrir
Fenrir
dimipagm
Fenrir
Level 16
God Stats
17W - 33L
1,331 SR
Queue Stats
132W - 165L
1,392 Elo+
Solo
Cupid
Cupid
happyhalfling794
Cupid
Level 6
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
iClampiWin
Hun Batz
Level 16
God Stats
0W - 2L
1,283 SR
Queue Stats
12W - 12L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
13 / 0 / 24
14,232
1,294
21,286
7,801
9,706
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
18
7 / 3 / 27
12,311
1,119
16,700
11,505
4,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 5 / 19
11,342
1,031
16,704
10,534
4,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Vecaudant
Izanami
19
12 / 5 / 21
12,838
1,167
17,790
11,393
4,912
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
xXEL1TEXx14
Kukulkan
19
8 / 3 / 26
12,876
1,171
21,924
10,107
4,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeepFriedDio
King Arthur
18
8 / 6 / 6
12,666
1,151
13,990
26,677
29,383
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 11 / 6
9,656
878
1,600
18,769
6,721
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
dimipagm
Fenrir
17
5 / 5 / 3
11,485
1,044
6,305
14,516
5,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 11 / 9
10,195
927
7,215
17,471
6,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hun Batz
iClampiWin
Hun Batz
18
3 / 14 / 10
12,068
1,097
11,894
24,027
8,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
50
47
Kills
16
16
Deaths
47
117
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
13
0
24
25
L
King Arthur
DeepFriedDio
King Arthur
8
6
6
1.83
W
Arachne
7
3
27
6.83
W
7
5
19
3.3
L
0
11
6
0.27
W
Izanami
Vecaudant
Izanami
12
5
21
4.5
L
Fenrir
dimipagm
Fenrir
5
5
3
1.3
L
0
11
9
0.41
L
Hun Batz
iClampiWin
Hun Batz
3
14
10
0.57
W
Kukulkan
xXEL1TEXx14
Kukulkan
8
3
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,404
Damage
41,004
51,340
Taken
101,460
28,643
Mitigated
56,956
9,347
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
21,286
1,388
628
0
7,801
9,706
0
0
7,017
46,118
0
L
King Arthur
DeepFriedDio
King Arthur
13,990
3,614
0
2,683
26,677
29,383
0
11,462
15,215
0
23,745
W
Arachne
16,700
13,995
0
3,440
11,505
4,609
0
0
11,380
0
27,357
W
16,704
6,911
0
1,558
10,534
4,575
0
0
10,409
0
22,878
L
1,600
832
0
82
18,769
6,721
0
8,915
9,854
0
3,559
W
Izanami
Vecaudant
Izanami
17,790
12,674
0
914
11,393
4,912
0
0
11,233
0
31,496
L
Fenrir
dimipagm
Fenrir
6,305
1,170
0
204
14,516
5,785
0
4,628
9,888
0
13,498
L
7,215
4,238
164
996
17,471
6,088
0
7,816
9,655
0
14,835
L
Hun Batz
iClampiWin
Hun Batz
11,894
5,440
395
1,013
24,027
8,979
0
10,389
13,638
0
33,049
W
Kukulkan
xXEL1TEXx14
Kukulkan
21,924
3,599
1,237
1,570
10,107
4,841
0
0
10,032
30,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,599
Gold Earned
56,070
146
Minions Killed
104
6
Camps Cleared
5
963,766
Distance Traveled
1,009,330
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,232
1,294
61
6
2
249,225
0
L
King Arthur
12,666
1,151
21
2
0
218,157
0
W
Arachne
12,311
1,119
21
2
0
196,390
0
W
Da Ji
11,342
1,031
12
1
2
168,779
0
L
Neith
9,656
878
3
0
0
171,880
0
W
Izanami
12,838
1,167
30
3
1
151,079
2
L
Fenrir
11,485
1,044
11
1
1
243,738
0
L
Cupid
10,195
927
6
1
0
164,077
0
L
Hun Batz
12,068
1,097
63
6
4
211,478
0
W
Kukulkan
12,876
1,171
22
2
1
198,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role