Player Matchup

Chaac
Chaac
IzzIzz
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,475 Elo+
Party 1
Izanami
Izanami
RifleCheck
Izanami
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,520 Elo+
Party 1
Ra
Ra
SavageHorror
Ra
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,475 Elo+

VS

Team Averages
Level 48
1,499 SR
1,470 Elo+
Nemesis
Nemesis
Lostenvy123
Nemesis
Level 7
God Stats
2W - 2L
1,517 SR
Queue Stats
4W - 7L
1,186 Elo+
Party 2
Baron Samedi
Baron Samedi
Merjol
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,650 Elo+
Solo
Khepri
Khepri
Zurve
Khepri
Level 120
God Stats
8W - 7L
1,480 SR
Queue Stats
85W - 91L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IzzIzz
Chaac
18
3 / 7 / 9
15,517
554
18,957
30,529
22,053
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
RifleCheck
Izanami
20
8 / 9 / 5
17,326
619
37,520
28,585
11,227
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 7 / 8
16,500
589
20,176
30,441
13,025
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lostenvy123
Nemesis
18
2 / 10 / 14
16,385
585
17,127
31,654
13,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Merjol
Baron Samedi
20
11 / 5 / 7
18,578
664
30,591
28,964
17,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Zurve
Khepri
20
10 / 0 / 12
19,244
687
23,963
29,105
35,246
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
15
Kills
23
23
Deaths
15
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
IzzIzz
Chaac
3
7
9
1.07
W
Nemesis
Lostenvy123
Nemesis
2
10
14
0.9
W
Baron Samedi
Merjol
Baron Samedi
11
5
7
2.9
L
Izanami
RifleCheck
Izanami
8
9
5
1.17
L
4
7
8
1.14
W
Khepri
Zurve
Khepri
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,653
Damage
71,681
89,555
Taken
89,723
46,305
Mitigated
66,240
38,428
Healing
16,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
IzzIzz
Chaac
18,957
4,836
0
8,668
30,529
22,053
0
17,584
12,945
0
58,617
W
Nemesis
Lostenvy123
Nemesis
17,127
6,893
0
6,050
31,654
13,023
51
8,617
21,813
0
73,395
W
Baron Samedi
Merjol
Baron Samedi
30,591
1,401
2,609
6,468
28,964
17,971
1,678
5,293
23,285
128,538
0
L
Izanami
RifleCheck
Izanami
37,520
28,620
0
7,131
28,585
11,227
614
16,311
12,274
0
138,788
L
20,176
1,976
6,893
15,736
30,441
13,025
1,069
21,140
9,301
113,979
0
W
Khepri
Zurve
Khepri
23,963
1,303
0
1,821
29,105
35,246
673
6,298
22,432
85,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,343
Gold Earned
54,207
336
Minions Killed
315
0
Camps Cleared
0
1,306,008
Distance Traveled
1,520,154
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,517
554
56
2
0
446,997
1
W
Nemesis
16,385
585
94
3
0
476,510
0
W
Baron Samedi
18,578
664
129
5
0
480,643
4
L
Izanami
17,326
619
145
5
0
392,558
0
L
Ra
16,500
589
135
5
0
466,453
0
W
Khepri
19,244
687
92
3
0
563,001
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role