Player Matchup

Tyr
Tyr
CHAMPION donut
Tyr
Level 99
God Stats
4W - 1L
1,528 SR
Queue Stats
58W - 25L
1,790 Elo+
Party 1
Serqet
Serqet
Famine Flakes
Serqet
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
2,010 Elo+
Party 1
Scylla
Scylla
Gremlacon
Scylla
Level 5
God Stats
4W - 0L
1,810 SR
Queue Stats
4W - 0L
1,882 Elo+
Party 1
Sobek
Sobek
Katiedoggo6749
Sobek
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 15L
1,788 Elo+
Party 1
Ullr
Ullr
PpB JEREMIAH
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 21L
1,869 Elo+
Party 1
Team Averages
Level 34
1,567 SR
1,868 Elo+

VS

Team Averages
Level 24
1,571 SR
1,598 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
2W - 3L
1,622 SR
Queue Stats
108W - 121L
1,569 Elo+
Solo
Nox
Nox
Auneio
Nox
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 76L
1,754 Elo+
Solo
Sun Wukong
Sun Wukong
TheAlphaHawg
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
371W - 335L
1,559 Elo+
Solo
Thor
Thor
YIOTORO XD
Thor
Level 15
God Stats
22W - 23L
1,732 SR
Queue Stats
71W - 69L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 14
13,568
969
12,364
17,224
21,021
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 0 / 12
14,049
1,004
9,874
12,020
11,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Gremlacon
Scylla
20
2 / 0 / 13
12,675
905
14,435
7,394
2,994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 1 / 19
15,685
1,120
20,600
18,056
20,341
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 1 / 16
14,731
1,052
38,757
16,492
7,801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 4 / 1
12,901
922
24,491
20,122
24,381
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vulcan
 
Vulcan
17
0 / 4 / 1
11,352
811
11,199
7,018
2,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
Auneio
Nox
18
1 / 11 / 2
12,203
872
6,503
24,072
8,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TheAlphaHawg
Sun Wukong
18
0 / 6 / 3
11,993
857
12,559
27,300
24,599
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
0 / 9 / 1
11,400
814
7,917
24,093
8,508
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
12
34
Kills
4
4
Deaths
34
74
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
1
0.88
L
Vulcan
 
Vulcan
0
4
1
0.13
L
Nox
Auneio
Nox
1
11
2
0.18
W
5
2
14
6
W
8
0
12
14
W
Scylla
Gremlacon
Scylla
2
0
13
8.5
W
9
1
19
18.5
W
10
1
16
18
L
Sun Wukong
TheAlphaHawg
Sun Wukong
0
6
3
0.25
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,030
Damage
62,669
71,186
Taken
102,605
63,405
Mitigated
68,632
13,721
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
24,491
1,403
1,191
1,270
20,122
24,381
0
8,605
11,252
51,825
40
L
Vulcan
 
Vulcan
11,199
5,142
285
982
7,018
2,591
0
1,645
5,251
29,416
0
L
Nox
Auneio
Nox
6,503
1,676
99
2,381
24,072
8,553
0
8,935
15,062
21,469
0
W
12,364
661
0
3,872
17,224
21,021
0
10,471
6,078
409
19,268
W
9,874
2,365
0
399
12,020
11,248
0
6,840
4,955
0
26,848
W
Scylla
Gremlacon
Scylla
14,435
1,634
0
250
7,394
2,994
0
4,908
2,336
32,120
0
W
20,600
898
0
5,062
18,056
20,341
0
8,999
8,557
53,243
0
W
38,757
18,278
0
4,138
16,492
7,801
0
10,008
6,059
0
75,508
L
Sun Wukong
TheAlphaHawg
Sun Wukong
12,559
2,261
0
3,437
27,300
24,599
0
10,149
16,911
139
34,552
L
7,917
1,460
0
22
24,093
8,508
0
6,102
17,583
0
19,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,708
Gold Earned
59,849
256
Minions Killed
238
10
Camps Cleared
4
1,415,149
Distance Traveled
1,255,148
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,901
922
72
5
0
277,352
0
L
Vulcan
11,352
811
43
3
1
198,907
0
L
Nox
12,203
872
50
4
0
240,008
0
W
Tyr
13,568
969
16
1
2
310,873
0
W
Serqet
14,049
1,004
35
3
6
287,817
0
W
Scylla
12,675
905
37
3
0
254,029
0
W
Sobek
15,685
1,120
76
5
2
288,141
0
W
Ullr
14,731
1,052
92
7
0
274,289
0
L
Sun Wukong
11,993
857
48
3
3
277,533
3
L
Thor
11,400
814
25
2
0
261,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role