Player Matchup

Cthulhu
Cthulhu
ChiefWaldo
Cthulhu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 90L
1,470 Elo+
Party 2
Thanatos
Thanatos
HeyYouShutUp
Thanatos
Level 65
God Stats
18W - 24L
1,476 SR
Queue Stats
285W - 317L
1,435 Elo+
Party 2
Hel
Hel
WhatsHerFace98
Hel
Level 20
God Stats
29W - 32L
1,435 SR
Queue Stats
89W - 117L
1,373 Elo+
Party 2
Team Averages
Level 70
1,470 SR
1,426 Elo+

VS

Team Averages
Level 71
1,417 SR
1,399 Elo+
Sol
Sol
I4teck
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,127 Elo+
Solo
Janus
Janus
Tripppp
Janus
Level 98
God Stats
1W - 3L
1,387 SR
Queue Stats
66W - 44L
1,571 Elo+
Party 1
Hercules
Hercules
desnop17
Hercules
Level 103
God Stats
5W - 4L
1,365 SR
Queue Stats
61W - 52L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChiefWaldo
Cthulhu
18
8 / 6 / 9
15,496
704
22,358
27,110
30,149
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
HeyYouShutUp
Thanatos
17
10 / 9 / 6
15,128
688
14,337
19,634
5,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 12
12,931
588
6,511
19,996
4,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
I4teck
Sol
12
0 / 13 / 8
11,938
543
3,227
15,161
7,656
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Tripppp
Janus
20
12 / 4 / 7
16,622
756
32,466
13,981
4,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
desnop17
Hercules
20
8 / 3 / 12
15,648
711
17,027
27,600
13,184
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
20
Kills
20
20
Deaths
20
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChiefWaldo
Cthulhu
8
6
9
2.08
L
Thanatos
HeyYouShutUp
Thanatos
10
9
6
1.44
W
Sol
I4teck
Sol
0
13
8
0.31
W
Janus
Tripppp
Janus
12
4
7
3.88
L
2
5
12
1.6
W
Hercules
desnop17
Hercules
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,206
Damage
52,720
66,740
Taken
56,742
40,897
Mitigated
25,510
22,444
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChiefWaldo
Cthulhu
22,358
934
80
1,160
27,110
30,149
302
13,042
14,068
62,029
0
L
Thanatos
HeyYouShutUp
Thanatos
14,337
3,861
0
9,862
19,634
5,988
681
9,679
9,955
0
51,588
W
Sol
I4teck
Sol
3,227
1,007
0
979
15,161
7,656
217
7,909
7,002
13,309
0
W
Janus
Tripppp
Janus
32,466
1,273
0
797
13,981
4,670
1,404
7,854
5,902
131,133
0
L
6,511
122
5,266
6,076
19,996
4,760
171
13,018
6,978
46,278
0
W
Hercules
desnop17
Hercules
17,027
5,859
873
9,728
27,600
13,184
1,805
12,340
14,860
0
57,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,555
Gold Earned
44,208
200
Minions Killed
241
0
Camps Cleared
0
1,266,759
Distance Traveled
1,077,779
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,496
704
69
3
0
425,011
6
L
Thanatos
15,128
688
53
2
0
385,727
3
W
Sol
11,938
543
10
0
0
278,574
1
W
Janus
16,622
756
157
7
0
392,319
2
L
Hel
12,931
588
78
4
0
456,021
0
W
Hercules
15,648
711
74
3
0
406,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role