Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sir_Edington
Nu Wa
Level 121
God Stats
8W - 8L
1,611 SR
Queue Stats
62W - 93L
1,472 Elo+
Party 1
Horus
Horus
patientzero420
Horus
Level 152
God Stats
6W - 5L
1,622 SR
Queue Stats
119W - 156L
1,509 Elo+
Party 1
Team Averages
Level 133
1,577 SR
1,494 Elo+

VS

Team Averages
Level 101
1,420 SR
1,598 Elo+
Cthulhu
Cthulhu
EpicLegacyxNuka
Cthulhu
Level 148
God Stats
10W - 14L
1,417 SR
Queue Stats
357W - 356L
1,518 Elo+
Solo
Neith
Neith
GOlfin_GaNGsteR2
Neith
Level 68
God Stats
0W - 3L
1,329 SR
Queue Stats
50W - 35L
1,595 Elo+
Party 2
Merlin
Merlin
chewblaka
Merlin
Level 88
God Stats
1W - 3L
1,514 SR
Queue Stats
50W - 38L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
12 / 2 / 7
12,521
783
13,540
13,617
6,331
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
5 / 0 / 12
11,350
709
13,931
8,642
3,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 0 / 13
11,430
714
6,488
15,763
10,861
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
9,463
591
10,767
14,125
11,724
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
1 / 8 / 1
9,309
582
3,584
12,388
2,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
chewblaka
Merlin
12
0 / 7 / 2
9,252
578
10,091
12,389
2,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
19
Kills
2
2
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
2
7
7.75
L
1
4
1
0.38
L
1
8
1
0.19
W
5
0
12
11
L
Merlin
chewblaka
Merlin
0
7
2
0.14
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,959
Damage
24,442
38,022
Taken
38,902
20,482
Mitigated
17,456
14,093
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,540
5,121
0
708
13,617
6,331
1,090
4,911
8,631
0
46,913
L
10,767
379
907
1,865
14,125
11,724
72
7,260
6,865
36,478
0
L
3,584
180
0
961
12,388
2,839
390
2,750
9,638
0
32,769
W
13,931
2,980
0
1,390
8,642
3,290
1,623
6,584
1,908
60,802
0
L
Merlin
chewblaka
Merlin
10,091
666
0
889
12,389
2,893
234
3,985
8,404
55,336
0
W
6,488
3,512
5,521
6,474
15,763
10,861
575
8,909
6,479
0
27,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,301
Gold Earned
28,024
183
Minions Killed
185
0
Camps Cleared
0
875,318
Distance Traveled
811,610
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,521
783
66
4
0
286,807
0
L
Cthulhu
9,463
591
50
3
0
307,514
7
L
Neith
9,309
582
56
4
0
267,077
2
W
Nu Wa
11,350
709
79
5
0
262,800
0
L
Merlin
9,252
578
79
5
0
237,019
0
W
Horus
11,430
714
38
2
0
325,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role