Player Matchup

Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Big_Cricket777
Terra
Level 67
God Stats
1W - 4L
1,317 SR
Queue Stats
650W - 605L
1,431 Elo+
Party 2
Hel
Hel
Derickthedog
Hel
Level 79
God Stats
59W - 50L
1,543 SR
Queue Stats
247W - 220L
1,427 Elo+
Solo
Ne Zha
Ne Zha
DevilsProdigy-_-
Ne Zha
Level 73
God Stats
0W - 2L
1,221 SR
Queue Stats
60W - 65L
1,452 Elo+
Solo
Ullr
Ullr
Stino_773
Ullr
Level 45
God Stats
30W - 36L
1,509 SR
Queue Stats
333W - 334L
1,407 Elo+
Party 2
Team Averages
Level 81
1,418 SR
1,444 Elo+

VS

Team Averages
Level 87
1,480 SR
1,421 Elo+
Bakasura
Bakasura
 
Bakasura
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 84
God Stats
12W - 9L
1,519 SR
Queue Stats
386W - 373L
1,425 Elo+
Solo
Heimdallr
Heimdallr
JacketedPanda12
Heimdallr
Level 119
God Stats
3W - 1L
1,463 SR
Queue Stats
235W - 255L
1,410 Elo+
Solo
Odin
Odin
NevokJazhin
Odin
Level 47
God Stats
7W - 3L
1,543 SR
Queue Stats
33W - 38L
1,360 Elo+
Solo
Ra
Ra
statz96
Ra
Level 69
God Stats
2W - 1L
1,373 SR
Queue Stats
29W - 24L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 4 / 3
7,845
560
7,446
6,363
1,855
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 0 / 3
6,942
496
3,955
8,756
5,390
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 0
8,119
580
6,144
6,655
1,863
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 4 / 5
7,249
518
5,855
8,832
2,407
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
11
2 / 2 / 3
6,560
469
5,744
6,549
1,761
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 1 / 0
9,190
656
8,979
9,917
3,522
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
 
Fafnir
9
0 / 1 / 4
6,821
487
3,169
8,948
5,800
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
JacketedPanda12
Heimdallr
10
1 / 5 / 5
6,654
475
7,182
9,788
5,138
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 0
6,393
457
4,307
8,053
3,758
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 2 / 5
8,053
575
4,376
6,632
2,341
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
11
Kills
11
11
Deaths
11
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
3
1.13
W
Bakasura
 
Bakasura
7
1
0
7
W
Fafnir
 
Fafnir
0
1
4
2
L
2
0
3
3.5
L
2
1
0
2
L
2
4
5
1.13
W
Heimdallr
JacketedPanda12
Heimdallr
1
5
5
0.7
W
0
2
0
0
L
Ullr
2
2
3
1.75
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,144
Damage
28,013
37,155
Taken
43,338
13,276
Mitigated
20,559
12,364
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,446
0
0
693
6,363
1,855
0
1,347
4,028
45,927
0
W
Bakasura
 
Bakasura
8,979
6,198
0
5,186
9,917
3,522
795
2,397
7,520
0
60,747
W
Fafnir
 
Fafnir
3,169
626
0
2,558
8,948
5,800
0
3,396
5,552
12,169
0
L
3,955
1,246
2,372
2,700
8,756
5,390
0
3,062
5,344
14,082
0
L
6,144
338
0
3,691
6,655
1,863
1,046
0
6,025
53,775
0
L
5,855
1,722
0
1,822
8,832
2,407
0
1,265
6,621
0
36,615
W
Heimdallr
JacketedPanda12
Heimdallr
7,182
2,634
0
1,550
9,788
5,138
0
2,335
7,453
0
37,902
W
4,307
465
0
402
8,053
3,758
0
6,144
1,909
0
31,214
L
Ullr
5,744
3,719
0
1,086
6,549
1,761
0
1,871
4,278
0
31,596
W
4,376
310
1,446
3,881
6,632
2,341
37
3,273
3,359
44,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,715
Gold Earned
37,111
333
Minions Killed
324
0
Camps Cleared
0
1,275,033
Distance Traveled
1,387,694
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,845
560
75
5
0
222,939
2
W
Bakasura
9,190
656
127
9
0
325,505
0
W
Fafnir
6,821
487
15
1
0
266,600
3
L
Terra
6,942
496
14
1
0
297,371
1
L
Hel
8,119
580
114
8
0
250,010
5
L
Ne Zha
7,249
518
61
4
0
261,610
1
W
Heimdallr
6,654
475
49
4
0
267,806
4
W
Odin
6,393
457
50
4
0
266,178
1
L
Ullr
6,560
469
69
5
0
243,103
0
W
Ra
8,053
575
83
6
0
261,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role