Player Matchup

Thor
Thor
AGnT_Cupcake
Thor
Level 8
God Stats
4W - 7L
1,346 SR
Queue Stats
6W - 12L
1,341 Elo+
Solo
Medusa
Medusa
CatGuySam
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,451 Elo+
Solo
Cthulhu
Cthulhu
EldestArcher965
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,529 Elo+
Solo
Artemis
Artemis
eagleclaw0508
Artemis
Level 12
God Stats
1W - 2L
1,648 SR
Queue Stats
12W - 20L
1,382 Elo+
Solo
Pele
Pele
killerbunny7777
Pele
Level 27
God Stats
5W - 8L
1,699 SR
Queue Stats
30W - 30L
1,625 Elo+
Solo
Team Averages
Level 12
1,538 SR
1,466 Elo+

VS

Team Averages
Level 22
1,593 SR
1,478 Elo+
Rama
Rama
ARATH99927
Rama
Level 25
God Stats
3W - 3L
1,728 SR
Queue Stats
48W - 49L
1,514 Elo+
Solo
Nemesis
Nemesis
Absymxl
Nemesis
Level 28
God Stats
4W - 4L
1,642 SR
Queue Stats
201W - 193L
1,574 Elo+
Solo
Bastet
Bastet
Crump_Nugget
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,495 Elo+
Solo
Cthulhu
Cthulhu
TheSaints74
Cthulhu
Level 24
God Stats
6W - 6L
1,597 SR
Queue Stats
47W - 45L
1,364 Elo+
Solo
Agni
Agni
Vizous_XL
Agni
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 39L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 4
9,740
375
5,334
18,813
6,905
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
CatGuySam
Medusa
16
5 / 6 / 4
10,688
411
11,854
13,858
5,463
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 8
10,924
420
9,382
14,164
12,238
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
18
7 / 10 / 5
11,707
450
12,100
18,422
6,687
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
17 / 6 / 1
15,184
584
17,777
19,809
7,081
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 2
13,016
501
9,463
14,764
4,598
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Absymxl
Nemesis
20
20 / 2 / 7
16,768
645
29,259
20,343
9,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
13
1 / 14 / 3
9,845
379
730
14,218
4,129
Cthulhu
TheSaints74
Cthulhu
15
0 / 7 / 3
11,755
452
9,179
21,436
21,320
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
20
10 / 6 / 3
14,291
550
14,011
17,590
5,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
29
Kills
36
37
Deaths
33
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
W
5
4
2
1.5
W
Nemesis
Absymxl
Nemesis
20
2
7
11.75
L
Medusa
CatGuySam
Medusa
5
6
4
1.17
W
Bastet
1
14
3
0.18
L
0
3
8
1.33
W
Cthulhu
TheSaints74
Cthulhu
0
7
3
0.21
W
Agni
10
6
3
1.92
L
Artemis
7
10
5
0.95
L
17
6
1
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,447
Damage
62,642
85,066
Taken
88,351
38,374
Mitigated
45,138
10,157
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,334
2,420
0
559
18,813
6,905
1,266
3,767
15,046
0
36,125
W
9,463
8,376
0
5,731
14,764
4,598
6,606
2,618
12,146
0
89,254
W
Nemesis
Absymxl
Nemesis
29,259
20,103
0
8,093
20,343
9,256
234
3,094
17,249
0
145,292
L
Medusa
CatGuySam
Medusa
11,854
6,052
0
0
13,858
5,463
1,102
7,949
5,909
0
51,300
W
Bastet
730
200
0
0
14,218
4,129
84
0
14,218
0
12,619
L
9,382
843
234
3,079
14,164
12,238
364
2,590
11,574
49,391
0
W
Cthulhu
TheSaints74
Cthulhu
9,179
667
970
3,568
21,436
21,320
0
2,899
18,537
56,416
0
W
Agni
14,011
1,316
0
3,791
17,590
5,835
1,910
771
16,819
94,053
0
L
Artemis
12,100
6,459
0
331
18,422
6,687
608
7,169
11,253
0
56,543
L
17,777
5,334
0
5,954
19,809
7,081
0
4,372
15,437
0
84,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,243
Gold Earned
65,675
407
Minions Killed
617
0
Camps Cleared
0
2,061,665
Distance Traveled
2,153,159
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,740
375
53
2
0
426,487
0
W
Rama
13,016
501
169
7
0
405,657
6
W
Nemesis
16,768
645
196
8
0
514,263
0
L
Medusa
10,688
411
77
3
0
414,636
0
W
Bastet
9,845
379
22
1
0
389,077
1
L
Cthulhu
10,924
420
86
3
0
358,101
2
W
Cthulhu
11,755
452
77
3
0
406,238
2
W
Agni
14,291
550
153
6
0
437,924
1
L
Artemis
11,707
450
86
3
0
354,349
0
L
Pele
15,184
584
105
4
0
508,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role