Player Matchup

Scylla
Scylla
Eterfit
Scylla
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
orhun__the__boy
Baron Samedi
Level 61
God Stats
2W - 3L
1,190 SR
Queue Stats
27W - 32L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
partymerih
Sun Wukong
Level 145
God Stats
3W - 1L
1,422 SR
Queue Stats
115W - 130L
1,412 Elo+
Party 1
Team Averages
Level 89
1,371 SR
1,419 Elo+

VS

Team Averages
Level 32
1,345 SR
1,339 Elo+
Sylvanus
Sylvanus
Gollum_1990
Sylvanus
Level 18
God Stats
0W - 1L
1,246 SR
Queue Stats
12W - 16L
1,376 Elo+
Solo
Zeus
Zeus
MintelTheGreat
Zeus
Level 22
God Stats
1W - 3L
1,458 SR
Queue Stats
27W - 45L
1,258 Elo+
Solo
Fenrir
Fenrir
tibiwillj2
Fenrir
Level 55
God Stats
2W - 4L
1,332 SR
Queue Stats
74W - 82L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eterfit
Scylla
19
7 / 10 / 9
15,977
666
30,312
18,718
6,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
orhun__the__boy
Baron Samedi
16
1 / 8 / 13
13,790
575
8,606
14,409
6,195
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
partymerih
Sun Wukong
19
11 / 1 / 8
16,791
700
22,199
26,577
28,542
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gollum_1990
Sylvanus
19
3 / 3 / 12
15,780
658
6,889
22,502
28,930
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
4 / 8 / 7
14,120
588
18,792
21,634
8,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
tibiwillj2
Fenrir
19
10 / 8 / 6
16,422
684
14,872
25,583
17,470
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
19
Kills
17
19
Deaths
19
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
Eterfit
Scylla
7
10
9
1.15
L
Sylvanus
Gollum_1990
Sylvanus
3
3
12
3
L
4
8
7
0.94
W
Baron Samedi
orhun__the__boy
Baron Samedi
1
8
13
0.94
W
Sun Wukong
partymerih
Sun Wukong
11
1
8
15
L
Fenrir
tibiwillj2
Fenrir
10
8
6
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,117
Damage
40,553
59,704
Taken
69,719
40,738
Mitigated
55,280
13,371
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Eterfit
Scylla
30,312
3,860
0
3,094
18,718
6,001
1,125
9,946
8,522
92,474
0
L
Sylvanus
Gollum_1990
Sylvanus
6,889
564
5,176
6,124
22,502
28,930
0
14,308
7,919
28,935
0
L
18,792
957
416
2,974
21,634
8,880
0
10,127
11,257
94,631
0
W
Baron Samedi
orhun__the__boy
Baron Samedi
8,606
576
1,712
2,620
14,409
6,195
84
5,496
8,822
48,428
0
W
Sun Wukong
partymerih
Sun Wukong
22,199
3,585
0
5,945
26,577
28,542
1,850
10,381
15,871
0
97,092
L
Fenrir
tibiwillj2
Fenrir
14,872
5,226
0
4,206
25,583
17,470
0
14,620
10,638
0
44,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,558
Gold Earned
46,322
286
Minions Killed
182
0
Camps Cleared
0
1,219,511
Distance Traveled
1,107,948
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,977
666
119
5
0
364,403
1
L
Sylvanus
15,780
658
41
2
0
380,464
3
L
Zeus
14,120
588
102
4
0
344,850
0
W
Baron Samedi
13,790
575
71
3
0
390,247
0
W
Sun Wukong
16,791
700
96
4
0
464,861
4
L
Fenrir
16,422
684
39
2
0
382,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role