Player Matchup

Izanami
Izanami
Bazakaaa
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
DrummerET
Cthulhu
Level 61
God Stats
3W - 3L
1,425 SR
Queue Stats
23W - 23L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
javi0
Nu Wa
Level 108
God Stats
12W - 11L
1,408 SR
Queue Stats
232W - 245L
1,513 Elo+
Solo
Team Averages
Level 79
1,444 SR
1,573 Elo+

VS

Team Averages
Level 36
1,378 SR
1,362 Elo+
Pele
Pele
Kevrrp
Pele
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,311 Elo+
Party 1
Discordia
Discordia
Spagoodler
Discordia
Level 46
God Stats
0W - 1L
1,186 SR
Queue Stats
8W - 7L
1,418 Elo+
Party 1
Bacchus
Bacchus
TheAlaska
Bacchus
Level 15
God Stats
2W - 7L
1,449 SR
Queue Stats
19W - 22L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bazakaaa
Izanami
13
3 / 2 / 3
9,959
711
8,020
8,568
2,589
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
DrummerET
Cthulhu
14
4 / 1 / 5
10,145
725
6,098
9,912
7,054
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
javi0
Nu Wa
15
3 / 1 / 7
10,337
738
5,280
5,425
1,763
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kevrrp
Pele
10
2 / 4 / 2
8,339
596
3,225
7,750
2,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Spagoodler
Discordia
13
2 / 4 / 2
8,981
642
8,128
9,776
3,529
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
TheAlaska
Bacchus
11
0 / 2 / 4
8,136
581
3,514
9,809
8,747
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
4
4
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bazakaaa
Izanami
3
2
3
2.25
W
Cthulhu
DrummerET
Cthulhu
4
1
5
6.5
L
Pele
Kevrrp
Pele
2
4
2
0.75
L
Discordia
Spagoodler
Discordia
2
4
2
0.75
L
Bacchus
TheAlaska
Bacchus
0
2
4
1
W
Nu Wa
javi0
Nu Wa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
14,867
23,905
Taken
27,335
11,406
Mitigated
15,266
4,669
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bazakaaa
Izanami
8,020
4,858
0
3,122
8,568
2,589
1,687
4,140
4,428
0
63,074
W
Cthulhu
DrummerET
Cthulhu
6,098
90
0
1,172
9,912
7,054
135
5,121
4,791
29,513
0
L
Pele
Kevrrp
Pele
3,225
725
0
540
7,750
2,990
0
2,156
5,594
0
18,315
L
Discordia
Spagoodler
Discordia
8,128
290
628
3,608
9,776
3,529
0
5,344
4,432
51,493
0
L
Bacchus
TheAlaska
Bacchus
3,514
817
0
525
9,809
8,747
0
3,922
5,887
19,562
0
W
Nu Wa
javi0
Nu Wa
5,280
375
0
375
5,425
1,763
981
3,066
2,359
47,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,441
Gold Earned
25,456
211
Minions Killed
126
0
Camps Cleared
0
811,914
Distance Traveled
709,926
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,959
711
76
5
0
259,527
8
W
Cthulhu
10,145
725
37
3
0
315,541
5
L
Pele
8,339
596
23
2
0
211,625
2
L
Discordia
8,981
642
79
6
0
237,699
5
L
Bacchus
8,136
581
24
2
0
260,602
11
W
Nu Wa
10,337
738
98
7
0
236,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role