Player Matchup

Nu Wa
Nu Wa
Diamond II
Mood
Nu Wa
Diamond II
Level 156
God Stats
6W - 3L
1,893 SR
Queue Stats
294W - 267L
2,233 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
PacalaAlpaca
Kumbhakarna
Platinum II
Level 41
God Stats
2W - 2L
1,843 SR
Queue Stats
19W - 11L
2,224 MMR
Party 2
Rama
Rama
Platinum I
RGLL
Rama
Platinum I
Level 45
God Stats
1W - 1L
1,871 SR
Queue Stats
21W - 15L
2,290 MMR
Party 2
Vulcan
Vulcan
Diamond II
Starchaser98
Vulcan
Diamond II
Level 156
God Stats
11W - 7L
1,688 SR
Queue Stats
914W - 901L
2,338 MMR
Solo
Bakasura
Bakasura
Diamond V
boragami4
Bakasura
Diamond V
Level 69
God Stats
35W - 19L
1,787 SR
Queue Stats
200W - 166L
2,420 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 93
1,816 SR
2,301 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,712 SR
2,306 MMR
He Bo
He Bo
Diamond IV
LeeroyMcGee
He Bo
Diamond IV
Level 85
God Stats
5W - 2L
1,873 SR
Queue Stats
44W - 33L
2,388 MMR
Solo
Terra
Terra
Diamond II
Mitsufy
Terra
Diamond II
Level 160
God Stats
9W - 4L
1,836 SR
Queue Stats
319W - 302L
2,232 MMR
Solo
Hachiman
Hachiman
Diamond II
Pothanial
Hachiman
Diamond II
Level 156
God Stats
2W - 2L
1,707 SR
Queue Stats
303W - 293L
2,277 MMR
Party 1
Bellona
Bellona
Diamond II
Shootable
Bellona
Diamond II
Level 149
God Stats
13W - 19L
1,490 SR
Queue Stats
669W - 651L
2,238 MMR
Party 1
Janus
Janus
Diamond I
Xinths
Janus
Diamond I
Level 46
God Stats
3W - 2L
1,654 SR
Queue Stats
237W - 206L
2,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Mood
Nu Wa
20
4 / 6 / 6
15,086
559
20,176
19,952
8,118
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
PacalaAlpaca
Kumbhakarna
18
2 / 1 / 13
13,840
513
8,308
24,755
26,380
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
RGLL
Rama
19
2 / 6 / 3
12,795
474
8,737
13,055
4,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vulcan
20
7 / 5 / 5
15,445
572
23,702
15,043
6,306
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
boragami4
Bakasura
20
7 / 10 / 6
16,640
616
15,598
29,545
14,423
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
PersephoneHeimdallrYemojaHelThor

VS

Bans
AphroditeOdinKhepriJing WeiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 6
15,197
563
20,792
23,417
7,974
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
Mitsufy
Terra
20
4 / 4 / 13
15,498
574
9,427
26,559
33,587
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Pothanial
Hachiman
20
3 / 4 / 7
14,579
540
21,013
22,582
9,041
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Shootable
Bellona
20
7 / 2 / 3
15,932
590
15,803
21,118
29,175
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Xinths
Janus
20
7 / 4 / 9
16,418
608
19,071
18,237
6,821
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
65
22
Kills
27
28
Deaths
22
33
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
8
6
1.13
W
Terra
Mitsufy
Terra
4
4
13
2.63
L
Nu Wa
Mood
Nu Wa
4
6
6
1.17
L
Kumbhakarna
PacalaAlpaca
Kumbhakarna
2
1
13
8.5
W
Hachiman
Pothanial
Hachiman
3
4
7
1.63
L
Rama
RGLL
Rama
2
6
3
0.58
W
Bellona
Shootable
Bellona
7
2
3
4.25
L
Vulcan
7
5
5
1.9
W
Janus
Xinths
Janus
7
4
9
2.88
L
Bakasura
boragami4
Bakasura
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,521
Damage
86,106
102,350
Taken
111,913
59,725
Mitigated
86,598
18,839
Healing
53,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,792
1,172
0
10,056
23,417
7,974
548
14,452
8,134
119,897
0
W
Terra
Mitsufy
Terra
9,427
357
3,408
11,448
26,559
33,587
632
11,956
13,561
52,705
0
L
Nu Wa
Mood
Nu Wa
20,176
2,413
0
490
19,952
8,118
1,792
8,609
10,933
108,814
0
L
Kumbhakarna
PacalaAlpaca
Kumbhakarna
8,308
511
0
3,546
24,755
26,380
0
10,960
13,744
46,713
0
W
Hachiman
Pothanial
Hachiman
21,013
15,899
0
12,321
22,582
9,041
8,266
10,656
10,910
0
152,716
L
Rama
RGLL
Rama
8,737
7,672
0
2,874
13,055
4,498
1,339
4,862
8,168
0
68,573
W
Bellona
Shootable
Bellona
15,803
3,262
0
9,609
21,118
29,175
1,418
8,718
11,627
1,239
99,551
L
Vulcan
23,702
7,598
0
1,559
15,043
6,306
51
11,044
3,949
123,544
0
W
Janus
Xinths
Janus
19,071
1,476
240
6,587
18,237
6,821
407
9,469
8,518
133,943
0
L
Bakasura
boragami4
Bakasura
15,598
9,698
0
10,370
29,545
14,423
3,038
14,894
14,576
0
134,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,806
Gold Earned
77,624
785
Minions Killed
871
0
Camps Cleared
0
2,489,507
Distance Traveled
2,582,654
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,197
563
180
7
0
504,973
5
W
Terra
15,498
574
58
2
0
546,337
10
L
Nu Wa
15,086
559
192
7
0
454,046
4
L
Kumbhakarna
13,840
513
47
2
0
532,948
9
W
Hachiman
14,579
540
215
8
0
452,068
5
L
Rama
12,795
474
138
5
0
372,454
5
W
Bellona
15,932
590
170
6
0
482,578
7
L
Vulcan
15,445
572
196
7
0
540,898
11
W
Janus
16,418
608
248
9
0
596,698
3
L
Bakasura
16,640
616
212
8
0
589,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role