Player Matchup

Ra
Ra
Badman0120
Ra
Level 6
God Stats
0W - 6L
929 SR
Queue Stats
0W - 10L
727 Elo+
Party 2
Khepri
Khepri
Dark magora
Khepri
Level 12
God Stats
0W - 2L
1,045 SR
Queue Stats
2W - 11L
820 Elo+
Party 2
Cabrakan
Cabrakan
MetalGiants0614
Cabrakan
Level 8
God Stats
0W - 9L
896 SR
Queue Stats
0W - 13L
647 Elo+
Party 2
Team Averages
Level 9
957 SR
731 Elo+

VS

Team Averages
Level 51
1,474 SR
1,266 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KiingOrichalcos
Artemis
Level 88
God Stats
11W - 6L
1,537 SR
Queue Stats
46W - 57L
1,211 Elo+
Party 1
Neith
Neith
Uk Emperor2513
Neith
Level 38
God Stats
11W - 8L
1,386 SR
Queue Stats
14W - 24L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,665
619
7,731
11,077
7,559
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Khepri
8
0 / 4 / 2
7,333
524
2,435
7,885
3,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
11
1 / 6 / 3
8,811
629
4,435
17,594
20,659
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 7
8,731
624
6,654
7,390
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 5 / 7
10,258
733
8,995
9,216
5,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
10 / 0 / 6
11,122
794
12,832
9,379
3,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
2
Kills
16
16
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
7
3.5
L
1
6
3
0.42
L
Khepri
0
4
2
0.25
W
6
5
7
1.9
L
Cabrakan
1
6
3
0.42
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,601
Damage
28,481
36,556
Taken
25,985
31,684
Mitigated
11,680
6,189
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,654
639
171
1,329
7,390
2,665
372
5,410
1,980
24,098
0
L
7,731
664
1,558
2,462
11,077
7,559
120
2,287
8,790
35,835
0
L
Khepri
2,435
0
243
543
7,885
3,466
0
1,373
6,512
5,597
0
W
8,995
4,303
267
687
9,216
5,385
653
3,226
5,990
0
45,560
L
Cabrakan
4,435
782
588
795
17,594
20,659
69
2,994
14,600
16,923
0
W
12,832
4,846
418
3,627
9,379
3,630
1,983
6,597
2,782
0
52,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,809
Gold Earned
30,111
84
Minions Killed
158
0
Camps Cleared
0
596,460
Distance Traveled
728,937
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,731
624
30
2
0
291,947
0
L
Ra
8,665
619
51
4
0
234,391
4
L
Khepri
7,333
524
2
0
0
148,109
2
W
Artemis
10,258
733
51
4
0
190,144
1
L
Cabrakan
8,811
629
31
2
0
213,960
5
W
Neith
11,122
794
77
6
0
246,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role