Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
0W - 1L
1,653 SR
Queue Stats
3W - 5L
954 Elo+
Party 2
Hachiman
Hachiman
SMITEprison
Hachiman
Level 7
God Stats
1W - 2L
1,653 SR
Queue Stats
2W - 5L
954 Elo+
Party 2
Olorun
Olorun
TheBlazingPotato
Olorun
Level 57
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 18L
1,642 Elo+
Party 1
Jormungandr
Jormungandr
WhiteMageCura
Jormungandr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
sillychaos11
Merlin
Level 27
God Stats
1W - 1L
1,444 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,550 SR
1,310 Elo+

VS

Team Averages
Level 18
1,489 SR
1,272 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
6W - 9L
1,272 SR
Queue Stats
69W - 70L
1,313 Elo+
Party 4
Arachne
Arachne
DaCaptainClutch
Arachne
Level 16
God Stats
3W - 0L
1,723 SR
Queue Stats
45W - 29L
1,410 Elo+
Solo
Sol
Sol
degregorio99
Sol
Level 27
God Stats
17W - 17L
1,471 SR
Queue Stats
63W - 67L
1,290 Elo+
Party 4
Ra
Ra
iAmaroth
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,086 Elo+
Party 3
Chaac
Chaac
pancho2707
Chaac
Level 14
God Stats
2W - 1L
1,479 SR
Queue Stats
5W - 9L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 1 / 1
5,525
502
1,978
6,634
3,460
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
SMITEprison
Hachiman
9
0 / 3 / 1
4,994
454
4,982
6,897
2,050
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
1 / 0 / 1
5,337
485
4,505
4,904
1,669
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
WhiteMageCura
Jormungandr
4
0 / 3 / 2
4,050
368
1,419
2,679
1,015
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
9
1 / 0 / 0
5,252
477
1,566
3,426
844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 1 / 1
6,780
616
4,659
8,152
4,170
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 1 / 3
6,387
581
3,933
6,097
2,008
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 0
5,287
481
3,218
4,568
1,171
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 1
5,225
475
2,418
3,289
1,038
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
0 / 0 / 0
6,250
568
2,435
2,941
2,086
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
7
7
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
1
1.5
W
Cthulhu
 
Cthulhu
3
1
1
3.5
W
2
1
3
3.5
L
Hachiman
SMITEprison
Hachiman
0
3
1
0.17
L
1
0
1
1.5
L
Jormungandr
WhiteMageCura
Jormungandr
0
3
2
0.33
W
1
0
0
1
W
1
1
1
1.5
W
Chaac
0
0
0
0
L
Merlin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,450
Damage
16,663
24,540
Taken
25,047
9,038
Mitigated
10,473
7,149
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,978
218
0
1,215
6,634
3,460
0
2,268
4,341
22,147
0
W
Cthulhu
 
Cthulhu
4,659
405
0
3,607
8,152
4,170
472
1,718
6,434
23,566
0
W
3,933
2,977
0
2,247
6,097
2,008
438
2,232
3,865
0
34,037
L
Hachiman
SMITEprison
Hachiman
4,982
3,549
0
2,182
6,897
2,050
0
3,493
3,404
0
22,964
L
4,505
1,608
58
2,274
4,904
1,669
0
2,986
1,918
31,329
0
L
Jormungandr
WhiteMageCura
Jormungandr
1,419
767
210
210
2,679
1,015
0
1,548
1,131
5,464
0
W
3,218
364
111
2,536
4,568
1,171
565
1,890
2,678
22,524
0
W
2,418
114
73
1,054
3,289
1,038
186
2,042
1,247
25,968
0
W
Chaac
2,435
0
0
757
2,941
2,086
330
1,586
1,355
0
31,526
L
Merlin
1,566
240
0
1,000
3,426
844
0
0
3,176
16,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,158
Gold Earned
29,929
187
Minions Killed
249
0
Camps Cleared
0
820,611
Distance Traveled
943,460
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,525
502
59
5
0
206,449
0
W
Cthulhu
6,780
616
32
3
0
203,128
0
W
Arachne
6,387
581
66
6
0
183,054
0
L
Hachiman
4,994
454
41
4
0
158,690
0
L
Olorun
5,337
485
49
4
0
193,624
2
L
Jormungandr
4,050
368
7
1
0
87,465
0
W
Sol
5,287
481
50
5
0
181,441
1
W
Ra
5,225
475
44
4
0
190,992
2
W
Chaac
6,250
568
57
5
0
184,845
0
L
Merlin
5,252
477
31
3
0
174,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role