Player Matchup

Cthulhu
Cthulhu
ApeXP456
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 1
Medusa
Medusa
Dying_Scream
Medusa
Level 29
God Stats
33W - 45L
1,459 SR
Queue Stats
214W - 235L
1,445 Elo+
Solo
Anubis
Anubis
GoRa14YT
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 154L
1,399 Elo+
Solo
Ah Puch
Ah Puch
ImSweatyScrub
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 81L
1,486 Elo+
Solo
Hel
Hel
okman2192
Hel
Level 21
God Stats
1W - 2L
1,749 SR
Queue Stats
7W - 13L
1,389 Elo+
Party 1
Team Averages
Level 21
1,542 SR
1,423 Elo+

VS

Team Averages
Level 17
1,511 SR
1,446 Elo+
Neith
Neith
CLETT777
Neith
Level 17
God Stats
1W - 1L
1,166 SR
Queue Stats
13W - 12L
1,445 Elo+
Solo
Medusa
Medusa
DragonWarrior06
Medusa
Level 24
God Stats
6W - 1L
1,672 SR
Queue Stats
17W - 12L
1,524 Elo+
Solo
Chaac
Chaac
ElderSalaki
Chaac
Level 18
God Stats
1W - 0L
1,704 SR
Queue Stats
3W - 2L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KyleLabelle-S117
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,417 Elo+
Solo
Eset
Eset
cake_oceanic441
Eset
Level 18
God Stats
163W - 121L
1,514 SR
Queue Stats
1,170W - 1,112L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApeXP456
Cthulhu
20
6 / 12 / 12
14,440
1,031
26,608
38,569
39,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
20
13 / 7 / 7
16,208
1,158
22,355
18,973
8,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
GoRa14YT
Anubis
20
3 / 9 / 11
13,681
977
9,040
22,151
9,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ah Puch
20
5 / 6 / 12
14,245
1,018
25,827
20,870
9,682
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
0 / 10 / 14
12,329
881
5,597
24,361
12,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CLETT777
Neith
20
0 / 4 / 32
13,791
985
18,097
17,117
7,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 4 / 21
16,101
1,150
24,275
14,515
6,505
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 2 / 22
16,396
1,171
37,943
23,543
11,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
KyleLabelle-S117
Ah Muzen Cab
20
6 / 11 / 19
13,825
988
17,679
18,862
7,771
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 6 / 23
14,919
1,066
17,681
19,891
10,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
161
27
Kills
44
44
Deaths
27
56
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ApeXP456
Cthulhu
6
12
12
1
W
Neith
CLETT777
Neith
0
4
32
4
W
12
4
21
5.63
L
Medusa
13
7
7
2.36
W
17
2
22
14
L
Anubis
GoRa14YT
Anubis
3
9
11
0.94
L
Ah Puch
5
6
12
1.83
W
Ah Muzen Cab
KyleLabelle-S117
Ah Muzen Cab
6
11
19
1.41
W
9
6
23
3.42
L
0
10
14
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,427
Damage
115,675
124,924
Taken
93,928
80,199
Mitigated
43,803
19,001
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ApeXP456
Cthulhu
26,608
1,872
183
1,459
38,569
39,518
0
5,352
33,217
56,064
0
W
Neith
CLETT777
Neith
18,097
9,750
0
3,843
17,117
7,626
0
13,927
3,190
0
62,998
W
24,275
13,489
0
1,729
14,515
6,505
0
9,120
5,395
0
42,718
L
Medusa
22,355
10,604
0
0
18,973
8,971
0
2,629
16,344
0
60,888
W
37,943
14,363
0
10,386
23,543
11,691
0
16,421
7,122
0
65,422
L
Anubis
GoRa14YT
Anubis
9,040
980
0
1,026
22,151
9,377
0
2,636
19,515
24,127
0
L
Ah Puch
25,827
2,119
545
1,357
20,870
9,682
0
3,157
17,713
53,114
0
W
Ah Muzen Cab
KyleLabelle-S117
Ah Muzen Cab
17,679
10,076
0
883
18,862
7,771
0
13,163
5,699
0
27,357
W
17,681
1,853
1,152
1,129
19,891
10,210
0
14,441
5,450
31,618
0
L
5,597
993
8,224
6,207
24,361
12,651
0
3,907
20,454
17,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,903
Gold Earned
75,032
299
Minions Killed
286
6
Camps Cleared
9
1,084,591
Distance Traveled
1,158,864
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,440
1,031
71
5
1
221,847
0
W
Neith
13,791
985
113
8
1
211,695
0
W
Medusa
16,101
1,150
47
3
5
257,395
2
L
Medusa
16,208
1,158
85
6
1
234,125
2
W
Chaac
16,396
1,171
63
5
1
279,005
0
L
Anubis
13,681
977
32
2
2
199,399
0
L
Ah Puch
14,245
1,018
72
5
2
226,825
0
W
Ah Muzen Cab
13,825
988
27
2
0
187,016
1
W
Eset
14,919
1,066
36
3
2
223,753
0
L
Hel
12,329
881
39
3
0
202,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role