Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CheddaOG
Thor
Level 6
God Stats
15W - 33L
1,127 SR
Queue Stats
349W - 446L
904 Elo+
Solo
Sol
Sol
HeroicFossil
Sol
Level 25
God Stats
2W - 3L
1,660 SR
Queue Stats
13W - 19L
1,411 Elo+
Party 1
Bellona
Bellona
XleggybrunetteX
Bellona
Level 25
God Stats
9W - 9L
1,421 SR
Queue Stats
111W - 102L
1,476 Elo+
Solo
Hel
Hel
ratman1
Hel
Level 10
God Stats
1W - 1L
1,711 SR
Queue Stats
31W - 14L
1,584 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,375 Elo+

VS

Team Averages
Level 22
1,539 SR
1,462 Elo+
Cabrakan
Cabrakan
CallMeShei
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 72L
1,294 Elo+
Solo
Chaac
Chaac
Kilert90
Chaac
Level 25
God Stats
2W - 1L
1,591 SR
Queue Stats
7W - 5L
1,677 Elo+
Party 2
Ra
Ra
Spetsnaz_old
Ra
Level 25
God Stats
2W - 0L
1,606 SR
Queue Stats
14W - 12L
1,503 Elo+
Solo
Mercury
Mercury
collosus2325
Mercury
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Neith
Neith
javad0673
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
13 / 8 / 10
17,550
566
32,717
40,890
42,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
9
0 / 3 / 4
9,133
295
1,307
2,254
663
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
6 / 7 / 8
15,285
493
21,388
28,810
14,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
8 / 7 / 6
15,398
497
21,268
29,303
27,177
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
20
4 / 10 / 10
14,272
460
18,448
23,768
13,482
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CallMeShei
Cabrakan
20
7 / 11 / 13
16,539
534
19,046
32,093
36,475
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Kilert90
Chaac
20
6 / 7 / 17
15,759
508
28,329
40,346
50,765
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
11 / 5 / 9
17,779
574
25,817
24,152
19,409
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
collosus2325
Mercury
20
9 / 8 / 15
17,211
555
29,051
30,302
12,871
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
javad0673
Neith
3
0 / 0 / 0
6,928
223
0
0
0

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
87
31
Kills
33
35
Deaths
31
38
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
13
8
10
2.25
W
Cabrakan
CallMeShei
Cabrakan
7
11
13
1.23
L
Thor
0
3
4
0.67
L
6
7
8
1.43
W
Chaac
Kilert90
Chaac
6
7
17
2.07
W
11
5
9
3.1
L
8
7
6
1.57
W
Mercury
collosus2325
Mercury
9
8
15
2.06
W
Neith
javad0673
Neith
0
0
0
0
L
Hel
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,128
Damage
102,243
125,025
Taken
126,893
98,371
Mitigated
119,520
39,324
Healing
44,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
32,717
2,571
1,162
12,856
40,890
42,746
509
19,594
21,083
110,134
0
W
Cabrakan
CallMeShei
Cabrakan
19,046
2,073
0
0
32,093
36,475
1,251
19,761
12,332
59,806
0
L
Thor
1,307
940
0
0
2,254
663
105
1,199
1,055
0
2,887
L
21,388
6,139
0
11,082
28,810
14,303
2,284
8,735
19,475
107,225
0
W
Chaac
Kilert90
Chaac
28,329
4,925
0
13,015
40,346
50,765
2,201
19,981
20,365
0
100,322
W
25,817
2,531
15,270
13,195
24,152
19,409
2,400
16,342
7,810
120,766
0
L
21,268
5,988
0
5,419
29,303
27,177
0
8,932
20,196
0
121,481
W
Mercury
collosus2325
Mercury
29,051
13,159
0
3,029
30,302
12,871
614
16,469
13,833
0
144,303
W
Neith
javad0673
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Hel
18,448
3,313
3,705
5,100
23,768
13,482
873
6,403
17,315
95,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,638
Gold Earned
74,216
663
Minions Killed
552
0
Camps Cleared
0
1,990,876
Distance Traveled
2,085,935
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,550
566
151
5
0
537,598
0
W
Cabrakan
16,539
534
80
3
0
444,796
2
L
Thor
9,133
295
5
0
0
71,169
0
L
Sol
15,285
493
174
6
0
497,055
0
W
Chaac
15,759
508
126
4
0
533,368
0
W
Ra
17,779
574
185
6
0
538,977
4
L
Bellona
15,398
497
171
6
0
477,087
4
W
Mercury
17,211
555
161
5
0
568,794
3
W
Neith
6,928
223
0
0
0
0
0
L
Hel
14,272
460
162
5
0
407,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role