Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
2W - 6L
1,296 SR
Queue Stats
21W - 16L
1,563 Elo+
Solo
Loki
Loki
 
Loki
Level 27
God Stats
4W - 5L
1,315 SR
Queue Stats
33W - 32L
1,519 Elo+
Solo
Cthulhu
Cthulhu
PiRaT_-
Cthulhu
Level 28
God Stats
3W - 1L
1,373 SR
Queue Stats
36W - 34L
1,531 Elo+
Solo
Da Ji
Da Ji
VanishingDrag
Da Ji
Level 25
God Stats
9W - 3L
1,782 SR
Queue Stats
83W - 69L
1,640 Elo+
Solo
Hel
Hel
niepomny-rulon
Hel
Level 28
God Stats
16W - 6L
1,627 SR
Queue Stats
25W - 9L
1,680 Elo+
Solo
Team Averages
Level 27
1,479 SR
1,586 Elo+

VS

Team Averages
Level 33
1,489 SR
1,451 Elo+
Loki
Loki
ItsRufus2001
Loki
Level 27
God Stats
1W - 2L
1,273 SR
Queue Stats
24W - 22L
1,447 Elo+
Party 1
Merlin
Merlin
RenegadeV1990
Merlin
Level 29
God Stats
0W - 1L
1,476 SR
Queue Stats
54W - 63L
1,546 Elo+
Solo
Chaac
Chaac
SourishMite2270
Chaac
Level 70
God Stats
0W - 1L
1,701 SR
Queue Stats
43W - 45L
1,491 Elo+
Party 1
Yemoja
Yemoja
alinastar
Yemoja
Level 8
God Stats
7W - 8L
1,280 SR
Queue Stats
11W - 17L
1,211 Elo+
Party 1
Scylla
Scylla
wildbean319
Scylla
Level 29
God Stats
34W - 23L
1,716 SR
Queue Stats
199W - 192L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 3 / 24
11,198
1,018
16,147
10,316
4,659
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
18
6 / 2 / 15
11,300
1,027
12,479
7,666
3,513
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
PiRaT_-
Cthulhu
17
6 / 2 / 17
11,711
1,065
20,303
17,895
12,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
11 / 0 / 13
12,531
1,139
9,377
3,236
1,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
11 / 1 / 18
12,770
1,161
25,032
10,512
4,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 2
9,921
902
9,669
22,869
6,959
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,640
604
0
1,010
323
16
4 / 10 / 2
11,173
1,016
17,118
26,000
12,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
alinastar
Yemoja
16
0 / 11 / 2
9,222
838
3,360
21,976
11,253
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
16
1 / 8 / 4
10,585
962
6,967
17,824
5,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
18
38
Kills
8
8
Deaths
39
87
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
3
24
5.33
W
Loki
 
Loki
6
2
15
6.75
L
3
10
2
0.4
W
Cthulhu
PiRaT_-
Cthulhu
6
2
17
7.25
L
0
0
0
0
L
4
10
2
0.5
W
11
0
13
17.5
L
Yemoja
alinastar
Yemoja
0
11
2
0.09
W
11
1
18
20
L
Scylla
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,338
Damage
37,114
49,625
Taken
89,679
27,687
Mitigated
37,240
24,546
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,147
5,506
106
1,691
10,316
4,659
0
2,353
7,963
26,444
0
W
Loki
 
Loki
12,479
5,424
865
1,302
7,666
3,513
0
846
6,444
0
30,905
L
9,669
4,115
402
885
22,869
6,959
0
15,466
7,403
0
14,560
W
Cthulhu
PiRaT_-
Cthulhu
20,303
1,974
1,410
3,287
17,895
12,937
0
4,384
13,511
34,734
0
L
0
0
0
0
1,010
323
0
1,010
0
0
0
L
17,118
5,244
0
5,293
26,000
12,769
0
19,940
6,060
0
50,351
W
9,377
2,018
0
0
3,236
1,579
0
815
2,421
0
18,998
L
Yemoja
alinastar
Yemoja
3,360
1,283
1,370
1,352
21,976
11,253
0
13,723
8,253
14,361
0
W
25,032
1,212
9,909
5,976
10,512
4,999
0
1,929
8,583
55,474
0
L
Scylla
6,967
787
0
0
17,824
5,936
0
11,343
6,481
32,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,510
Gold Earned
47,541
201
Minions Killed
169
12
Camps Cleared
3
1,014,345
Distance Traveled
672,965
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,198
1,018
20
2
1
181,301
2
W
Loki
11,300
1,027
35
3
8
198,458
0
L
Loki
9,921
902
9
1
2
205,884
0
W
Cthulhu
11,711
1,065
38
3
0
192,053
0
L
Merlin
6,640
604
0
0
0
0
0
L
Chaac
11,173
1,016
83
8
0
190,937
0
W
Da Ji
12,531
1,139
30
3
0
218,985
0
L
Yemoja
9,222
838
23
2
0
113,153
0
W
Hel
12,770
1,161
78
7
3
223,548
0
L
Scylla
10,585
962
54
5
1
162,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role