Player Matchup

Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 24
God Stats
35W - 39L
1,427 SR
Queue Stats
167W - 196L
1,155 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 16
God Stats
4W - 5L
1,126 SR
Queue Stats
19W - 23L
1,128 Elo+
Party 1
Yemoja
Yemoja
Christianmc_18
Yemoja
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 117L
1,193 Elo+
Party 1
Izanami
Izanami
Santiago4346
Izanami
Level 18
God Stats
1W - 1L
1,324 SR
Queue Stats
27W - 31L
1,202 Elo+
Solo
Team Averages
Level 23
1,375 SR
1,236 Elo+

VS

Team Averages
Level 11
1,420 SR
1,108 Elo+
Kali
Kali
GhostsDogs333
Kali
Level 6
God Stats
0W - 2L
1,373 SR
Queue Stats
1W - 6L
887 Elo+
Solo
Chernobog
Chernobog
Lalu2079
Chernobog
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,256 Elo+
Party 2
Ymir
Ymir
MotherDonk
Ymir
Level 6
God Stats
4W - 8L
1,226 SR
Queue Stats
17W - 18L
830 Elo+
Solo
Hun Batz
Hun Batz
ShadowOfDawn676
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,067 Elo+
Party 2
Guan Yu
Guan Yu
Smoothkilla01
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
3 / 2 / 1
6,320
527
2,547
6,069
1,716
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
 
Neith
11
5 / 1 / 0
7,374
615
6,061
4,299
1,489
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
 
Hachiman
8
1 / 3 / 0
5,383
449
3,044
3,801
976
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 2
5,584
465
2,833
4,400
2,521
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Santiago4346
Izanami
12
8 / 1 / 0
7,893
658
10,424
5,517
1,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
3,809
317
455
3,426
690
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Lalu2079
Chernobog
11
9 / 1 / 0
7,459
622
8,041
6,593
2,087
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 2 / 3
4,680
390
1,494
6,679
2,460
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
7
0 / 6 / 2
4,784
399
2,429
7,413
1,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
7
0 / 5 / 1
4,713
393
2,375
10,017
3,517
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
17
Kills
9
9
Deaths
17
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
1
1.75
W
Neith
 
Neith
5
1
0
5
W
Hachiman
 
Hachiman
1
3
0
0.33
W
0
2
2
0.5
L
0
3
0
0
L
Chernobog
Lalu2079
Chernobog
9
1
0
9
L
0
2
3
0.75
W
Izanami
Santiago4346
Izanami
8
1
0
8
L
Hun Batz
0
6
2
0.17
L
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,909
Damage
14,794
24,086
Taken
34,128
8,583
Mitigated
10,615
5,954
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,547
950
99
1,431
6,069
1,716
44
513
5,556
0
25,148
W
Neith
 
Neith
6,061
2,707
0
1,690
4,299
1,489
2,113
196
4,103
0
38,656
W
Hachiman
 
Hachiman
3,044
2,692
0
0
3,801
976
892
363
3,438
0
14,616
W
2,833
638
566
372
4,400
2,521
96
422
3,978
13,057
0
L
455
248
0
92
3,426
690
0
0
3,426
0
4,507
L
Chernobog
Lalu2079
Chernobog
8,041
6,150
0
2,103
6,593
2,087
0
1,127
5,216
0
26,577
L
1,494
499
0
97
6,679
2,460
0
1,173
5,337
11,563
0
W
Izanami
Santiago4346
Izanami
10,424
8,749
0
1,796
5,517
1,881
4,313
0
5,517
0
49,679
L
Hun Batz
2,429
782
0
0
7,413
1,861
0
114
7,299
0
10,988
L
Guan Yu
2,375
961
100
1,129
10,017
3,517
0
0
10,017
0
8,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
25,445
260
Minions Killed
94
0
Camps Cleared
0
996,830
Distance Traveled
934,286
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,320
527
43
4
0
249,617
1
W
Neith
7,374
615
71
6
0
198,957
3
W
Hachiman
5,383
449
29
2
0
135,402
0
W
Yemoja
5,584
465
16
1
0
214,152
0
L
Kali
3,809
317
3
0
0
106,760
0
L
Chernobog
7,459
622
49
4
0
220,518
1
L
Ymir
4,680
390
18
2
0
218,329
2
W
Izanami
7,893
658
101
8
0
198,702
0
L
Hun Batz
4,784
399
18
2
0
217,373
3
L
Guan Yu
4,713
393
6
1
0
171,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role