Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Santiago4346
Scylla
Level 18
God Stats
3W - 0L
1,677 SR
Queue Stats
27W - 31L
1,186 Elo+
Solo
Guan Yu
Guan Yu
da_fe_fa
Guan Yu
Level 16
God Stats
35W - 25L
1,531 SR
Queue Stats
69W - 44L
1,293 Elo+
Solo
Ymir
Ymir
deathbytrigon
Ymir
Level 6
God Stats
12W - 2L
1,500 SR
Queue Stats
180W - 141L
1,500 Elo+
Solo
Team Averages
Level 15
1,542 SR
1,396 Elo+

VS

Team Averages
Level 19
1,361 SR
1,223 Elo+
Neith
Neith
 
Neith
Level 11
God Stats
3W - 4L
1,553 SR
Queue Stats
4W - 9L
1,239 Elo+
Solo
Set
Set
Icymr creepy
Set
Level 14
God Stats
6W - 8L
1,023 SR
Queue Stats
98W - 116L
1,154 Elo+
Solo
Sol
Sol
MrInferno55
Sol
Level 15
God Stats
6W - 5L
1,188 SR
Queue Stats
45W - 34L
1,179 Elo+
Solo
Anubis
Anubis
SweatySocks6
Anubis
Level 29
God Stats
73W - 63L
1,487 SR
Queue Stats
222W - 221L
1,272 Elo+
Solo
Chang'e
Chang'e
TitoTheFeline
Chang'e
Level 27
God Stats
8W - 11L
1,555 SR
Queue Stats
25W - 30L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
12 / 2 / 2
9,016
644
9,134
7,132
2,446
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
 
Sol
5
0 / 8 / 1
5,351
382
407
6,596
1,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
11
3 / 2 / 9
7,641
546
7,247
7,619
2,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
da_fe_fa
Guan Yu
13
4 / 4 / 8
7,762
554
8,215
12,230
7,864
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
14 / 0 / 3
9,587
685
11,662
10,558
5,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 6 / 1
5,751
411
3,687
7,135
1,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 10 / 4
5,841
417
5,721
12,047
3,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 5 / 2
7,215
515
6,765
8,103
1,772
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
8
1 / 7 / 3
5,845
418
3,052
6,119
2,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
9
6 / 6 / 2
6,799
486
5,023
10,145
3,308
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
33
Kills
14
16
Deaths
34
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
2
2
6.5
W
Sol
 
Sol
0
8
1
0.06
L
Neith
 
Neith
2
6
1
0.42
L
2
10
4
0.4
L
3
5
2
0.8
W
Scylla
3
2
9
3.75
L
Anubis
1
7
3
0.36
L
Chang'e
6
6
2
1.17
W
Guan Yu
da_fe_fa
Guan Yu
4
4
8
2
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,665
Damage
24,248
44,135
Taken
43,549
19,428
Mitigated
12,060
16,240
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,134
1,898
0
2,176
7,132
2,446
0
1,915
5,217
0
44,244
W
Sol
 
Sol
407
94
0
224
6,596
1,460
1,058
1,644
4,952
3,708
0
L
Neith
 
Neith
3,687
1,930
0
976
7,135
1,417
141
1,146
5,739
0
15,746
L
5,721
3,112
0
786
12,047
3,471
0
6,841
5,181
0
9,620
L
6,765
2,709
0
2,613
8,103
1,772
1,100
1,585
6,293
25,810
0
W
Scylla
7,247
1,081
341
2,546
7,619
2,172
1,637
2,790
4,829
38,236
0
L
Anubis
3,052
145
0
723
6,119
2,092
0
3,252
2,867
11,693
0
L
Chang'e
5,023
373
422
1,962
10,145
3,308
0
6,492
3,653
20,187
0
W
Guan Yu
da_fe_fa
Guan Yu
8,215
751
432
5,974
12,230
7,864
680
5,379
6,851
0
34,285
W
11,662
3,896
0
4,547
10,558
5,486
584
3,112
7,446
70,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
31,451
302
Minions Killed
109
0
Camps Cleared
0
1,250,037
Distance Traveled
944,662
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,016
644
69
5
0
252,151
0
W
Sol
5,351
382
2
0
0
246,986
1
L
Neith
5,751
411
19
1
0
132,401
0
L
Set
5,841
417
7
1
0
228,966
1
L
Sol
7,215
515
42
3
0
218,308
0
W
Scylla
7,641
546
62
4
0
235,100
1
L
Anubis
5,845
418
20
1
0
126,048
0
L
Chang'e
6,799
486
21
2
0
238,939
0
W
Guan Yu
7,762
554
44
3
0
247,772
2
W
Ymir
9,587
685
125
9
0
268,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role