Player Matchup

Hercules
Hercules
I BrotherJosh I
Hercules
Level 15
God Stats
0W - 1L
1,369 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Janus
Janus
Irish Soldier69
Janus
Level 60
God Stats
0W - 7L
1,091 SR
Queue Stats
5W - 17L
1,311 Elo+
Party 1
Fafnir
Fafnir
UNDYING PATRIOT
Fafnir
Level 67
God Stats
0W - 1L
1,728 SR
Queue Stats
24W - 36L
1,323 Elo+
Party 1
Team Averages
Level 47
1,396 SR
1,378 Elo+

VS

Team Averages
Level 21
1,374 SR
1,308 Elo+
Merlin
Merlin
GOMITROLAS
Merlin
Level 25
God Stats
1W - 3L
1,148 SR
Queue Stats
16W - 13L
1,311 Elo+
Solo
Cthulhu
Cthulhu
Hibana Mian565
Cthulhu
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 148L
1,326 Elo+
Solo
Ah Puch
Ah Puch
TTVtrtlenecK
Ah Puch
Level 27
God Stats
5W - 1L
1,474 SR
Queue Stats
6W - 3L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 11 / 2
8,769
585
2,765
14,066
7,323
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

14
4 / 8 / 2
10,139
676
11,855
12,037
3,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 2
9,025
602
5,013
12,535
13,534
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GOMITROLAS
Merlin
15
11 / 4 / 6
11,420
761
16,272
9,381
3,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 3 / 12
10,461
697
3,720
13,315
6,366
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
TTVtrtlenecK
Ah Puch
13
9 / 0 / 9
11,477
765
9,019
10,815
3,789
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
23
23
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
GOMITROLAS
Merlin
11
4
6
3.5
W
3
3
12
3
L
Hercules
1
11
2
0.18
L
4
8
2
0.63
W
Ah Puch
TTVtrtlenecK
Ah Puch
9
0
9
13.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,633
Damage
29,011
38,638
Taken
33,511
24,642
Mitigated
13,799
4,691
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GOMITROLAS
Merlin
16,272
1,303
900
1,552
9,381
3,644
790
6,115
3,266
47,925
0
W
3,720
246
0
1,036
13,315
6,366
342
5,718
7,597
20,789
0
L
Hercules
2,765
1,092
0
1,836
14,066
7,323
0
10,146
3,920
0
13,526
L
11,855
347
550
453
12,037
3,785
0
8,906
3,131
47,806
0
W
Ah Puch
TTVtrtlenecK
Ah Puch
9,019
1,445
849
3,648
10,815
3,789
515
5,083
5,732
33,215
0
L
5,013
1,786
642
1,210
12,535
13,534
0
10,003
2,532
17,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,933
Gold Earned
33,358
113
Minions Killed
140
0
Camps Cleared
0
595,748
Distance Traveled
777,417
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,420
761
60
4
0
221,882
0
W
Cthulhu
10,461
697
30
2
0
271,304
1
L
Hercules
8,769
585
25
2
0
154,401
0
L
Janus
10,139
676
60
4
0
202,633
0
W
Ah Puch
11,477
765
50
3
0
284,231
1
L
Fafnir
9,025
602
28
2
0
238,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role