Player Matchup

Cthulhu
Cthulhu
Archer_Pr069
Cthulhu
Level 106
God Stats
7W - 2L
1,538 SR
Queue Stats
138W - 96L
1,542 Elo+
Party 1
Anubis
Anubis
Lanky-Monglet
Anubis
Level 112
God Stats
10W - 2L
1,671 SR
Queue Stats
80W - 54L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
braggy-corless31
Heimdallr
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 30L
1,551 Elo+
Party 1
Team Averages
Level 109
1,569 SR
1,550 Elo+

VS

Team Averages
Level 59
1,481 SR
1,237 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
114W - 166L
1,275 Elo+
Solo
Cthulhu
Cthulhu
Bloodsouls_55
Cthulhu
Level 27
God Stats
0W - 2L
1,490 SR
Queue Stats
0W - 3L
1,108 Elo+
Solo
Cupid
Cupid
JudithSara
Cupid
Level 122
God Stats
23W - 43L
1,452 SR
Queue Stats
120W - 190L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Archer_Pr069
Cthulhu
12
2 / 0 / 14
9,351
779
6,174
8,672
7,872
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
15 / 1 / 3
10,367
864
15,485
8,285
4,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
10
1 / 1 / 9
8,070
673
1,188
4,525
1,827
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 6 / 0
6,749
562
3,365
7,760
1,754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
9
1 / 5 / 1
6,992
583
5,277
10,292
5,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cupid
9
1 / 8 / 1
7,345
612
4,500
10,753
2,542
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
18
Kills
2
2
Deaths
19
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
0
0
W
Cthulhu
Archer_Pr069
Cthulhu
2
0
14
9
L
Cthulhu
1
5
1
0.3
L
Cupid
1
8
1
0.19
W
15
1
3
16.5
W
Heimdallr
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,847
Damage
13,142
21,482
Taken
28,805
14,070
Mitigated
9,477
10,500
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,365
400
0
0
7,760
1,754
154
6,443
1,317
23,065
0
W
Cthulhu
Archer_Pr069
Cthulhu
6,174
330
1,028
2,598
8,672
7,872
209
3,805
4,867
22,537
0
L
Cthulhu
5,277
99
208
1,590
10,292
5,181
26
6,998
3,294
17,082
0
L
Cupid
4,500
1,224
503
1,720
10,753
2,542
1,222
8,266
2,487
0
12,687
W
15,485
735
0
5,517
8,285
4,371
340
3,870
4,415
49,761
0
W
Heimdallr
1,188
42
0
1,357
4,525
1,827
1,651
1,008
3,517
0
25,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
21,086
143
Minions Killed
81
0
Camps Cleared
0
468,889
Distance Traveled
529,088
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,749
562
48
4
0
165,539
0
W
Cthulhu
9,351
779
35
3
0
193,562
1
L
Cthulhu
6,992
583
17
1
0
180,365
1
L
Cupid
7,345
612
16
1
0
183,184
0
W
Anubis
10,367
864
77
6
0
152,963
1
W
Heimdallr
8,070
673
31
3
0
122,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role