Player Matchup

Mercury
Mercury
 
Mercury
Level 18
God Stats
4W - 8L
1,227 SR
Queue Stats
127W - 156L
1,169 Elo+
Solo
Sol
Sol
Dangerous375
Sol
Level 29
God Stats
19W - 21L
1,500 SR
Queue Stats
34W - 37L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PINACKUSS_TUGA
Baron Samedi
Level 7
God Stats
2W - 4L
1,529 SR
Queue Stats
2W - 8L
1,141 Elo+
Party 1
Cthulhu
Cthulhu
RuiSamuraiJr_TTV
Cthulhu
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 11L
1,164 Elo+
Party 1
Loki
Loki
TSR_VegeTo
Loki
Level 17
God Stats
10W - 24L
1,079 SR
Queue Stats
241W - 408L
924 Elo+
Solo
Team Averages
Level 16
1,367 SR
1,180 Elo+

VS

Team Averages
Level 21
1,453 SR
1,142 Elo+
Hel
Hel
NinjaBee69
Hel
Level 15
God Stats
3W - 2L
1,708 SR
Queue Stats
22W - 27L
1,263 Elo+
Solo
Cthulhu
Cthulhu
Psvitaemdr
Cthulhu
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 24L
1,028 Elo+
Party 2
Hera
Hera
Yo-PsYcHO_
Hera
Level 29
God Stats
9W - 9L
1,585 SR
Queue Stats
197W - 239L
1,330 Elo+
Solo
Cernunnos
Cernunnos
otakumaster33
Cernunnos
Level 13
God Stats
7W - 7L
1,252 SR
Queue Stats
10W - 11L
894 Elo+
Party 2
Khepri
Khepri
zezox_x0
Khepri
Level 29
God Stats
4W - 3L
1,220 SR
Queue Stats
70W - 95L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 5 / 6
6,614
551
2,007
7,735
2,620
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 0
4,242
354
208
1,945
522
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
PINACKUSS_TUGA
Baron Samedi
9
1 / 3 / 0
5,294
441
5,182
8,417
4,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 2
4,818
402
2,855
5,421
3,116
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
9 / 5 / 0
6,638
553
3,622
7,424
2,278
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,451
538
4,526
7,134
2,375
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Psvitaemdr
Cthulhu
10
5 / 4 / 3
6,827
569
5,440
6,966
2,851
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 0 / 1
7,374
615
3,436
3,293
841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Cernunnos
otakumaster33
Cernunnos
10
4 / 5 / 4
6,852
571
5,420
5,893
1,813
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
zezox_x0
Khepri
10
1 / 1 / 5
6,675
556
2,038
5,246
2,707
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
16
16
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
6
0.8
L
0
2
0
0
W
1
1
3
2.5
L
Baron Samedi
PINACKUSS_TUGA
Baron Samedi
1
3
0
0.33
W
Cthulhu
Psvitaemdr
Cthulhu
5
4
3
1.63
L
0
1
2
1
L
9
5
0
1.8
W
5
0
1
5.5
W
Cernunnos
otakumaster33
Cernunnos
4
5
4
1.2
W
Khepri
zezox_x0
Khepri
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,874
Damage
20,860
30,942
Taken
28,532
13,071
Mitigated
10,587
5,397
Healing
9,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,007
1,241
0
1,383
7,735
2,620
1,106
3,372
4,363
0
26,923
L
208
0
0
368
1,945
522
0
1,175
770
6,037
0
W
4,526
1,051
633
4,792
7,134
2,375
405
3,923
3,111
25,287
0
L
Baron Samedi
PINACKUSS_TUGA
Baron Samedi
5,182
678
86
1,854
8,417
4,535
341
5,677
2,740
20,096
0
W
Cthulhu
Psvitaemdr
Cthulhu
5,440
563
270
552
6,966
2,851
153
1,456
5,390
14,903
0
L
2,855
132
105
585
5,421
3,116
0
2,373
3,048
14,868
0
L
3,622
2,039
183
833
7,424
2,278
0
2,843
4,581
0
10,054
W
3,436
992
0
1,716
3,293
841
992
415
2,878
40,213
0
W
Cernunnos
otakumaster33
Cernunnos
5,420
2,260
0
247
5,893
1,813
982
1,231
4,612
0
27,329
W
Khepri
zezox_x0
Khepri
2,038
210
391
1,256
5,246
2,707
720
950
4,296
15,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,606
Gold Earned
34,179
115
Minions Killed
221
0
Camps Cleared
0
839,034
Distance Traveled
1,024,276
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,614
551
56
5
0
230,903
0
L
Sol
4,242
354
11
1
0
89,840
0
W
Hel
6,451
538
48
4
0
176,061
2
L
Baron Samedi
5,294
441
18
2
0
159,287
4
W
Cthulhu
6,827
569
18
2
0
209,344
0
L
Cthulhu
4,818
402
20
2
0
158,795
0
L
Loki
6,638
553
10
1
0
200,209
0
W
Hera
7,374
615
73
6
0
202,988
4
W
Cernunnos
6,852
571
51
4
0
220,591
4
W
Khepri
6,675
556
31
3
0
215,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role