Player Matchup

Da Ji
Da Ji
HJStrain08
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
976 Elo+
Solo
Yemoja
Yemoja
THEWHIRLYDERLY
Yemoja
Level 23
God Stats
26W - 33L
1,289 SR
Queue Stats
41W - 56L
1,026 Elo+
Party 2
Zhong Kui
Zhong Kui
TheSqaunch
Zhong Kui
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 143L
1,233 Elo+
Party 2
Team Averages
Level 25
1,430 SR
1,079 Elo+

VS

Team Averages
Level 13
1,273 SR
1,100 Elo+
Bakasura
Bakasura
A20gage
Bakasura
Level 8
God Stats
3W - 5L
1,392 SR
Queue Stats
3W - 8L
1,167 Elo+
Party 1
Cthulhu
Cthulhu
esniper449
Cthulhu
Level 16
God Stats
3W - 1L
1,278 SR
Queue Stats
8W - 8L
1,128 Elo+
Party 1
Freya
Freya
iballisticgaer2
Freya
Level 15
God Stats
1W - 5L
1,149 SR
Queue Stats
1W - 8L
1,004 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
1 / 10 / 7
10,562
621
2,862
13,063
4,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

14
5 / 11 / 1
11,245
661
19,471
20,446
15,759
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zhong Kui
TheSqaunch
Zhong Kui
14
3 / 9 / 3
11,052
650
19,511
23,953
18,564
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A20gage
Bakasura
15
10 / 6 / 12
12,544
738
11,840
15,958
6,631
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
esniper449
Cthulhu
16
10 / 1 / 16
13,347
785
17,694
19,579
13,144
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 2 / 17
12,994
764
16,527
17,463
6,981
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
9
Kills
30
30
Deaths
9
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bakasura
A20gage
Bakasura
10
6
12
2.67
L
Da Ji
1
10
7
0.45
L
5
11
1
0.5
L
Zhong Kui
TheSqaunch
Zhong Kui
3
9
3
0.5
W
Cthulhu
esniper449
Cthulhu
10
1
16
18
W
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,844
Damage
46,061
57,462
Taken
53,000
39,212
Mitigated
26,756
10,840
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
A20gage
Bakasura
11,840
9,634
0
2,062
15,958
6,631
802
10,484
5,474
0
15,369
L
Da Ji
2,862
976
0
232
13,063
4,889
666
7,254
5,594
0
12,205
L
19,471
2,561
2,257
1,475
20,446
15,759
338
11,395
8,316
42,848
0
L
Zhong Kui
TheSqaunch
Zhong Kui
19,511
4,565
0
6,876
23,953
18,564
666
14,876
8,459
58,829
0
W
Cthulhu
esniper449
Cthulhu
17,694
2,401
1,628
781
19,579
13,144
609
15,892
3,687
47,990
0
W
16,527
6,120
139
6,916
17,463
6,981
1,510
12,606
4,857
48,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
38,885
135
Minions Killed
152
0
Camps Cleared
0
617,570
Distance Traveled
786,979
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,544
738
26
2
0
260,955
2
L
Da Ji
10,562
621
23
1
0
204,359
1
L
Yemoja
11,245
661
41
2
0
191,760
1
L
Zhong Kui
11,052
650
71
4
0
221,451
0
W
Cthulhu
13,347
785
66
4
0
280,747
1
W
Freya
12,994
764
60
4
0
245,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role