Player Matchup

Sol
Sol
DonutShop02
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,199 Elo+
Solo
Chronos
Chronos
Jonsuke_
Chronos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 68L
1,325 Elo+
Solo
Anhur
Anhur
TTV_iWhite-HELIX
Anhur
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 44L
1,340 Elo+
Solo
Ganesha
Ganesha
Zz-RedDemon
Ganesha
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 276L
1,250 Elo+
Solo
Thor
Thor
lamDied
Thor
Level 15
God Stats
2W - 4L
1,187 SR
Queue Stats
12W - 10L
1,348 Elo+
Solo
Team Averages
Level 18
1,437 SR
1,292 Elo+

VS

Team Averages
Level 27
1,525 SR
1,260 Elo+
Hel
Hel
Dappy_Dapps
Hel
Level 7
God Stats
7W - 7L
1,344 SR
Queue Stats
191W - 197L
1,082 Elo+
Party 1
Neith
Neith
ExP3rT Pr0dIgY
Neith
Level 27
God Stats
6W - 4L
1,489 SR
Queue Stats
19W - 23L
1,232 Elo+
Solo
Medusa
Medusa
FireKraken87
Medusa
Level 15
God Stats
5W - 4L
1,605 SR
Queue Stats
56W - 56L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
cucopuffs_9
Cthulhu
Level 8
God Stats
1W - 1L
1,686 SR
Queue Stats
126W - 149L
1,042 Elo+
Party 1
Serqet
Serqet
lilo_panseksual
Serqet
Level 79
God Stats
4W - 4L
1,500 SR
Queue Stats
115W - 127L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,463
279
0
0
0
Chronos
Jonsuke_
Chronos
11
0 / 6 / 0
6,389
399
3,585
12,171
7,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
7 / 5 / 0
8,302
519
11,614
11,821
3,460
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Zz-RedDemon
Ganesha
11
0 / 5 / 4
7,134
446
5,231
11,960
9,621
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
lamDied
Thor
10
1 / 4 / 0
6,751
422
2,869
9,152
2,871
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,767
485
5,774
8,705
1,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 1 / 4
8,427
527
8,881
6,802
2,247
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
14
1 / 2 / 4
8,762
548
4,045
5,419
1,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
cucopuffs_9
Cthulhu
11
2 / 1 / 4
7,458
466
5,740
10,507
4,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 0 / 3
10,188
637
8,677
9,270
3,443
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
8
Kills
20
20
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
L
0
0
0
0
W
3
1
4
5
W
Medusa
1
2
4
1.5
L
Chronos
Jonsuke_
Chronos
0
6
0
0
L
7
5
0
1.4
L
Ganesha
Zz-RedDemon
Ganesha
0
5
4
0.4
W
Cthulhu
cucopuffs_9
Cthulhu
2
1
4
4
L
Thor
lamDied
Thor
1
4
0
0.25
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
33,117
45,104
Taken
40,703
23,094
Mitigated
13,770
7,299
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,774
2,106
1,592
3,623
8,705
1,789
174
3,267
5,438
25,741
0
L
0
0
0
0
0
0
0
0
0
0
0
W
8,881
3,951
171
2,114
6,802
2,247
2,095
2,146
4,656
0
43,959
W
Medusa
4,045
2,086
0
648
5,419
1,890
3,763
186
5,233
0
43,469
L
Chronos
Jonsuke_
Chronos
3,585
1,880
0
1,952
12,171
7,142
299
345
11,470
29,101
0
L
11,614
5,202
318
3,559
11,821
3,460
196
3,586
7,877
0
48,928
L
Ganesha
Zz-RedDemon
Ganesha
5,231
1,310
0
0
11,960
9,621
41
7,583
4,377
22,109
0
W
Cthulhu
cucopuffs_9
Cthulhu
5,740
1,125
0
1,792
10,507
4,401
35
3,050
7,457
23,457
0
L
Thor
lamDied
Thor
2,869
1,115
0
1,470
9,152
2,871
0
0
8,862
0
30,197
W
8,677
2,501
135
4,221
9,270
3,443
1,807
167
9,103
0
58,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,039
Gold Earned
42,602
200
Minions Killed
306
0
Camps Cleared
0
1,033,645
Distance Traveled
1,467,884
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,767
485
37
2
0
277,149
0
L
Sol
4,463
279
0
0
0
0
0
W
Neith
8,427
527
64
4
0
255,639
1
W
Medusa
8,762
548
87
5
0
293,445
4
L
Chronos
6,389
399
39
2
0
214,289
0
L
Anhur
8,302
519
90
6
0
269,079
3
L
Ganesha
7,134
446
8
1
0
266,884
0
W
Cthulhu
7,458
466
29
2
0
293,929
1
L
Thor
6,751
422
63
4
0
283,393
1
W
Serqet
10,188
637
89
6
0
347,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role